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Best way to create textured curved track segments

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  • D Offline
    DasMatze
    last edited by 11 Jun 2013, 12:10

    Hi!

    I'm using SketchUp to create models for games. Currently I'm working on railroad track segments for RollerCoaster Tycoon 3. I've made track segments before but they were quite easy to texture. Now this is not the case with my current project as the trackbed is slanted.

    I wonder what's the fastest and easiest way to create curves. Not only perfectly round curves but also s-shaped curves and other ones where the radius is different at every point.

    This is what I tried:

    • The follow me tool leaves it untextured.
    • The Shape Bender plugin doesn't map the textures.
    • The Fredo Scale's Radial Bending in combination with the UV Toolkit only works for curves with a static radius.
    • The Perpendicular Tools (using a cross section of the model) needs manual UV mapping as well.

    Is there any other plugin or method to achieve this? Accuracy is important.


    Straight model segment

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    • B Offline
      Box
      last edited by 11 Jun 2013, 14:05

      Probably fredo's thru paint , if my memory isn't failing completely you'll find it in his fredo tools plugin.

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      • D Offline
        DasMatze
        last edited by 11 Jun 2013, 20:22

        Thanks for the recommendation! I don't know what I did but I just textured a track segment perfectly within 10 seconds. There must be magic involved.

        Edit: I made a video about it:

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