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    • cheddaC Offline
      chedda
      last edited by

      Looks great Heiru, 200MB bed brrrrrr (shiver) i'll make a proxy !

      Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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      • ElibjrE Offline
        Elibjr
        last edited by

        Really nice work.

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        • jo-keJ Offline
          jo-ke
          last edited by

          @hieru said:

          Word of warning about the free bed model. It's 200MB monster created with Marvellous Designer, so using it directly in SU is out of the questions - even Blender struggles!

          How did you manage that and render it?

          I was just registering there and waiting for the downloadlink.

          ...Always trouble with the filesize in SU....

          http://www.zz7.de

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          • HieruH Offline
            Hieru
            last edited by

            Luckily Thea studio can handle the model just fine (although it's best to put it on a hidden layer whilst navigating and adjusting everything else in a scene).

            The bed model really doesn't' need to be that high-poly, even for close-up shots, but I suspect that's how MD spits out it's models.

            howmanypolys.jpg

            Here are a couple of detail images from the bedroom scene:

            table.jpg
            Clock-Detail.jpg

            www.davidhier.co.uk

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            • holmes1977H Offline
              holmes1977
              last edited by

              @hieru said:

              Funny thing is that now I've added it to the scene I was working on it's a bit 'blink twice and you'll miss it'....

              [attachment=0:3edg579e]<!-- ia0 -->Bed.jpg<!-- ia0 -->[/attachment:3edg579e]

              Everything is modelled in SU except the bed, which is a free giveaway from Umolab. To download the model you have to like their Facebook page: www.facebook.com/pages/UMOLAB/335522076530709

              PHOTO 😎

              Exaggeration makes a dull story better.

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              • jo-keJ Offline
                jo-ke
                last edited by

                Thank you. Nice to know that thea can handle such highpoly models.

                Me, I resized the model via meshlab, 1.000.000 poly to 20.000 poly and changed the texture size.
                then it worked fine in SU.


                bild003kl.jpg


                bild002kl.jpg

                http://www.zz7.de

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                • HieruH Offline
                  Hieru
                  last edited by

                  I didn't know you could do that with Meshlab - I only use it for file conversion. I don't suppose you coud point me in the direction of a tutorial?

                  www.davidhier.co.uk

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    oh very easy.

                    import obj to meshlab

                    choose the decimation filter as shown.

                    export as 3ds

                    and import to SU


                    tut1.jpg


                    tut2.jpg

                    http://www.zz7.de

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                    • HieruH Offline
                      Hieru
                      last edited by

                      That's really helpful and much appreciated jo-ke πŸ‘

                      www.davidhier.co.uk

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                      • cheddaC Offline
                        chedda
                        last edited by

                        Excellent tip and they have an osx version !

                        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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