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    • olisheaO Offline
      olishea
      last edited by

      Thought so, thanks again. Looks great! πŸ‘

      oli

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      • HieruH Offline
        Hieru
        last edited by

        Funny thing is that now I've added it to the scene I was working on it's a bit 'blink twice and you'll miss it'....

        Bed.jpg

        Everything is modelled in SU except the bed, which is a free giveaway from Umolab. To download the model you have to like their Facebook page: www.facebook.com/pages/UMOLAB/335522076530709

        www.davidhier.co.uk

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        • cottyC Offline
          cotty
          last edited by

          Nice proxy example for the subdivision! πŸ‘

          my SketchUp gallery

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          • HieruH Offline
            Hieru
            last edited by

            Thanks Cotty. The key thing I learned with this model is that it was important to have the steps rotationally offset from the outer shape. I started out with everything running in line and had all sorts of problems.

            Word of warning about the free bed model. It's 200MB monster created with Marvellous Designer, so using it directly in SU is out of the questions - even Blender struggles!

            www.davidhier.co.uk

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            • cheddaC Offline
              chedda
              last edited by

              Looks great Heiru, 200MB bed brrrrrr (shiver) i'll make a proxy !

              Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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              • ElibjrE Offline
                Elibjr
                last edited by

                Really nice work.

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  @hieru said:

                  Word of warning about the free bed model. It's 200MB monster created with Marvellous Designer, so using it directly in SU is out of the questions - even Blender struggles!

                  How did you manage that and render it?

                  I was just registering there and waiting for the downloadlink.

                  ...Always trouble with the filesize in SU....

                  http://www.zz7.de

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                  • HieruH Offline
                    Hieru
                    last edited by

                    Luckily Thea studio can handle the model just fine (although it's best to put it on a hidden layer whilst navigating and adjusting everything else in a scene).

                    The bed model really doesn't' need to be that high-poly, even for close-up shots, but I suspect that's how MD spits out it's models.

                    howmanypolys.jpg

                    Here are a couple of detail images from the bedroom scene:

                    table.jpg
                    Clock-Detail.jpg

                    www.davidhier.co.uk

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                    • holmes1977H Offline
                      holmes1977
                      last edited by

                      @hieru said:

                      Funny thing is that now I've added it to the scene I was working on it's a bit 'blink twice and you'll miss it'....

                      [attachment=0:3edg579e]<!-- ia0 -->Bed.jpg<!-- ia0 -->[/attachment:3edg579e]

                      Everything is modelled in SU except the bed, which is a free giveaway from Umolab. To download the model you have to like their Facebook page: www.facebook.com/pages/UMOLAB/335522076530709

                      PHOTO 😎

                      Exaggeration makes a dull story better.

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                      • jo-keJ Offline
                        jo-ke
                        last edited by

                        Thank you. Nice to know that thea can handle such highpoly models.

                        Me, I resized the model via meshlab, 1.000.000 poly to 20.000 poly and changed the texture size.
                        then it worked fine in SU.


                        bild003kl.jpg


                        bild002kl.jpg

                        http://www.zz7.de

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                        • HieruH Offline
                          Hieru
                          last edited by

                          I didn't know you could do that with Meshlab - I only use it for file conversion. I don't suppose you coud point me in the direction of a tutorial?

                          www.davidhier.co.uk

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                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            oh very easy.

                            import obj to meshlab

                            choose the decimation filter as shown.

                            export as 3ds

                            and import to SU


                            tut1.jpg


                            tut2.jpg

                            http://www.zz7.de

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                            • HieruH Offline
                              Hieru
                              last edited by

                              That's really helpful and much appreciated jo-ke πŸ‘

                              www.davidhier.co.uk

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                              • cheddaC Offline
                                chedda
                                last edited by

                                Excellent tip and they have an osx version !

                                Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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