Modeling and rendering (update 2013.08.02)[watch last page]
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Hieru. Well, actually there is a bump map(displace is not goog choise in this situation), but in real life, you are not able to see it from this view. It is too far. It might be when you are several metres from the object.
I agree with you about dirt map
ThanksAltab. Well, actually I am not allowed to tell you settings. But you can purchase video tutorial from evermotion. You will find everything there aout this project
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All of them are nice, clean and very well done!
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Thank you
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@edenux said:
Hi. Have not posted anything for a while here, so here are some not commercial interiors:
Very nice renderings. Are the sofas and cloth made in SU too? They are very well modeled
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Sofas in sketchup. Cloth mostly in Marvelous Designer 2
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2 days work is great ! I hate deadlines and suffocating timeframes.
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Wow Edenux I think all of these are great. But what is going on with the carpet tiles/ mats/ pillows on the floor of the interior model of the third group? Your renderings are amazing but when I saw the tiles I was puzzled. Never saw anything like that before. Great modeling too.
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@elibjr said:
Wow Edenux I think all of these are great. But what is going on with the carpet tiles/ mats/ pillows on the floor of the interior model of the third group? Your renderings are amazing but when I saw the tiles I was puzzled. Never saw anything like that before. Great modeling too.
If we are talking about same image, it is a carpet, not tiles
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Beautiful images. Especially like your interiors
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Beautiful renders, Edenux.
What software do you use?
Thanks,
_KN
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Thank you
I usually use sketchup + vray. But for more complex exteriors I some times use skp + 3dmax + vray -
..amazing....
I am shocked about the 2 days work.. I mean, the lighting is not PERFECT, but quite it is! Very communicative images! Wonderful work!
The carpet in marvelous designer..did you import it into sketchup? really? how was the polycount? -
Yup, I imported it into sketchup. Can not tell exact amount of polys, but it was quite high numbers. But sketchup managed to cope with it
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Mate you are doing some stunning work!!!!!
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