Marseille velodrome stadium roof
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I've been trying to figure out how to do a stadium with the same type of "flowy" roof (with the trusses); presented in the render. I tried radical bending however I couldn't get the shape right. Could someone explain to me step by step how to create a roof like this?
Thanks in advance.
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see some extrude edges tools by tig
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Extrude tools wont really give me a true truss. The end result will just be a grid. This would need to be something like a spaceframe.
Edit: Didnt see the attached pic. Ill try this out.
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I just tried producing the roof using the extrude tools, with no success. I seem not even be able to get the basic shape right.
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So I figured a possible way this may be done:
Basically loft skinning the shape, and clicking the generate with pseudo quads. Then selecting the lines and turning them into tubes.
However this happens when loft skinning:
After skinning; on the right. Before skinning on the left. The geometry does not match the lines at all.
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You could try like this : make the inner shape, then use Offset tool from Tools on surface to create the outer shape, then connect the two shapes with lines and replace the lines with components.
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YES! I think Ive got it!
We both think alike
I made the inner shape using the loft skining. Now Im fixing up the geomerty
And letter as you said Im gonna offset it -
Or, you could create the skin between the inner and outer shapes with Curviloft with how many segments you want, then extrude this skin with Joint push/pull ,then you have to add some extra lines for your desired effect.
I used lines,arcs,circles to cylinder plugin to create the structure although I would have used something to create squares or rectangular profiles .
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@masterpaul said:
@ely862me said:
replace the lines with components.
Is there a plugin that does that?
Not as far as I know; I copied, scaled and rotated them manually !
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