Veliki Tabor castle, Croatia
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This is my attempt of reconstruct old castle.
Veliki Tabor is a fortress and museum in northwest Croatia, dating from the 12th century. The castle gained its final appearance in the 16th century.
Most of it was built by the Croatian noble family Rattkay, in whose ownership it remained till 1793.
It stands in the region of Zagorje near Desinić, 8 km (5.0 mi) west of Pregrada, 219 m (719 ft) above sea level. It has around 3,340 m2 (36,000 sq ft). The castle is owned by the state, which manages it as a museum and a tourist site.
The oldest part of the castle is the Five-Cornered Tower, built in the twelfth century. The other towers date from the fifteenth and sixteenth centuries. The entrance complex was built around 1820. The Croatian painter Oton Iveković owned the castle from 1927 to 1935. The roof consists of twelve different materials. The castle interior has galleries with round pillars. There is a large well, 31 m (102 ft) deep, and a former wine cellar. The large hall is decorated with halberds. The castle chapel on the first floor contains the skull of the legendary Veronika of Desinić.
The collections in the exhibition spaces include old vehicles, ethnographic items, the first manufacture of medicines, swords and armor, paintings and pottery, as well as a presentation of the noble Ratkaj family which used to own the castle.
Since 2002, Veliki Tabor has been the venue of an international festival of short films.
The castle has been undergoing renovations since 6 November 2008, and has been closed to public since.[1] The renovation works were finished in November 2011.[2]
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Very cool, tomislavm.
SketchUp model imported into Lumion3D?
Thanks for sharing the history of the castle. Very interesting.
Have a good day!
_KN
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Impressive. Nice work on the wall texturing. Do you have an over-view?
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workflow
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Impressive work
I, too, like it when someone includes information about a model's history. Lets you "connect" with it.
The workflow information is also great, helps someone like me understand a little more how something like this is created.
For me, the chimney smoke detracts from the second image. Maybe if it were a bit more wispy, and windblown.
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Thank You!
In next renders I will make the chimney smoke more wispy and windblown and some new models! -
That's some impressive sketchup texturing.
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Pretty cool!
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