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    Complex roof modeling - need advice

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    • EarthMoverE Offline
      EarthMover
      last edited by

      Pbacot - Yes, pitch is 4/12 throughout and consistently except the crickets. Plate height is true to the drawing. Overhang is 2' and fascia height is 12". It's reflected in the CAD drawing in the model. I think the roof is just about done, I'll see if I can wrangle up a photo of the real house going in.

      Rich - I was so excited this morning to see the new plugin you are talking about. I was hoping it would just go through and clean up the mess on my face angles, but alas it was pulling verts a bit too randomly. It would great if you could lock one of the verts on a polygon. I'll have to play with it a bit more.

      Pilou- I'm well aware of TIG's plugin. It is always my first option. As I mentioned in my original post the "volume roof" you speak of, is one I roughed together to get the idea of how it should work. I know the faces are not co-planar, that is my whole issue. I want to make a roof exactly like that but with clean co-planar surfaces. The logic is just escaping me on how exactly to break the shape up with the varying heights and have it all fit together at the ridge line.

      I was hoping and architect or someone with roof design experience could give me some clues. I'm okay with doing it manually, just want it to be clean.

      The Vali plugin gets the closest as it represents variable heights, but it keeps crashing on me. I was hoping Build Edge would do it so I bought it today, but it struggled with it. I think it's the weird juncture points between the 45 degree direction change. No sure though.

      Thanks for the help thus far. πŸ˜„

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • daleD Offline
        dale
        last edited by

        Is it the hips that are confusing?
        if it were me, Since each end of the building that will become a hip could essentially be a gable,I would start with your eave overhang, and fascia depth, and knowing that a 4/12 is 18.43 degrees create gable ends first. Then Pushpull them through to intersect. This is going to be a longhand method, and since the fascia heights will vary, and we don't know the heel heights of the truss, you will have to make some assumptions, but if you start with series of gabled roofs, their intersecting geometry will solve what seems like a complex puzzle at the ridges, if you break the house up into solveable roof areas, just one at a time.
        The hips are just 45 degree angles that can be created from the gables., and complexities at the eave is geometry that once you have started I believe it will become obvious what it will take to make it work.
        I think this approach should work for you.

        Just monkeying around....like Monsanto

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        • EarthMoverE Offline
          EarthMover
          last edited by

          Thanks so much Dale. πŸ‘ That sounds like a logical approach and may make it easier to solve the transitions. If I figured out the height at that angle from ceiling to ridge and drew a vertical line at that height, could I then move that line to all the connecting points along the ridge and connect them to the points along the eaves and still maintain my slope angle? I'll give it a play and report back.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • beginnerB Offline
            beginner
            last edited by

            Hi Adam,

            I would do all planes manually.
            I have downloaded your file and noticed some discrepancies between elevations, plans and your 3D base - this is the first step to a disaster.

            You need to stick to one element and I would suggest to follow your 3D base - use the elevations and plans to get the roof direction right.

            Ignore eaves at the moment - you can extend them later.

            PS. I have found one of the box levels to be too low and the roof planes would never 'meet' properly - see my plane in RED - SKP attached.


            Coleman Roof Issues_GTM.skp


            20130212-SU_Roof1.jpg

            Regards, SU 'beginner'

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            • Jean LemireJ Offline
              Jean Lemire
              last edited by

              Hi Dale, hi folks.

              @dale said:

              Is it the hips that are confusing?
              if it were me, Since each end of the building that will become a hip could essentially be a gable,I would start with your eave overhang, and fascia depth, and knowing that a 4/12 is 18.43 degrees create gable ends first. Then Pushpull them through to intersect. This is going to be a longhand method, and since the fascia heights will vary, and we don't know the heel heights of the truss, you will have to make some assumptions, but if you start with series of gabled roofs, their intersecting geometry will solve what seems like a complex puzzle at the ridges, if you break the house up into solveable roof areas, just one at a time.
              The hips are just 45 degree angles that can be created from the gables., and complexities at the eave is geometry that once you have started I believe it will become obvious what it will take to make it work.
              I think this approach should work for you.

              Don't forget that with SU, you don't have to use only decimal angle for slopes.

              A 4:12 slope is 18.4349Β° (approx). It is difficult to enter the exact value that gives 4:12. However, with SU, you can enter this angle as 4:12 in the Measurement Toolbar when using the protractor to orient a guide, for example.

              Just ideas.

              Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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              • daleD Offline
                dale
                last edited by

                @earthmover said:

                Thanks so much Dale. πŸ‘ That sounds like a logical approach and may make it easier to solve the transitions. If I figured out the height at that angle from ceiling to ridge and drew a vertical line at that height, could I then move that line to all the connecting points along the ridge and connect them to the points along the eaves and still maintain my slope angle? I'll give it a play and report back.

                Adam
                The main reasons that there will be different ridge heights is a difference in the width of the building, because as you can understand a 4/12 pitch spanning 16' will have a lot less chance to rise than a 4/12 pitch spanning 24', therefore the ridge on the 24' span is higher.
                You can deal with this by raising the wall height,(or truss heel) and therefore the ridge, but there is a consequence to this, in that your fascias won't line up, that is unless you increase the overhang on the raised roof.
                This of course is a generalization, as is depends on how the faces of the building sit in relation to each other, with a roof everything is case specific.
                If you arbitrarily raise the ridge, you will be altering the slope, unless for instance the front plane of the roof is longer than the back plane (1e. salt box style), but the consequence here will be at the intersection of the roof, be it either hip or valley.
                Sorry I don't have the time to delve into your model, but I'm swamped at the moment.
                I think the key to your roof here is making sure the information you have on wall heights, and building widths is accurate. Then it is just a matter of filling in the blanks.
                Oh and as a side note. Dave Richards just PM'd me and told me that if you type the pitch in the VCB 4:12 there is no need for angles. As I explained to him, I've just memorized the angles over the years so it is just second nature to me. So another SketchUp DOH moment.

                Just monkeying around....like Monsanto

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                • daleD Offline
                  dale
                  last edited by

                  Oops missed your post Jean.

                  Just monkeying around....like Monsanto

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                  • S Offline
                    sonder
                    last edited by

                    It really helps to isolate individual geometries into groups when doing a complex roof. I see that roof broken into at least 12 individual groups. When you do this, it is much easier to resolve the intersection geometry. This is especially true if you intend to resolve the resulting ceiling underneath.

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      Thanks gents. Got it resolved for the most part. Learned a ton. Too many roof building plugins around....makes one lose the skill of solving the roof puzzle. It took me really analyzing it and looking at the turns in the ridge. Still not 100% perfect, but it's pretty close.


                      Coleman 3D Model Roofsolve01.jpg


                      Coleman 3D Model Roofsolve02.jpg


                      Coleman Roof Solved.skp


                      Photo 2012-11-27 10 46 20 AM.jpg

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • daleD Offline
                        dale
                        last edited by

                        Good stuff πŸ‘

                        Just monkeying around....like Monsanto

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                        • pbacotP Offline
                          pbacot
                          last edited by

                          Good job, Adam. I was going to post some things about "manual" roof modeling and drew some around the garage. But I found some of the discrepancies and ran out of time. Looks like you figured it out fine.

                          Peter

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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