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    OnScreen GUI Toolkit

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    • sdmitchS Offline
      sdmitch
      last edited by

      DOH!!!

      edit:

      Ok now how to use it. I have played around a bit with the testGUI.rb trying to figure out how to get the value from the widget. The slider example seems to emply that variable value should be the current value of the slider but it contains something like "pos(84.0,19.0,-1.0)flags0".

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • A Offline
        Aerilius
        last edited by

        That's a bug! (the raw data of the event and where the slider was clicked)

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        • T Offline
          tomasz
          last edited by

          Thank you for sharing this! I want to revamp SU2KT when time permits.
          I will report if I find any bugs.

          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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          • K Offline
            kirill2008
            last edited by

            I don't even know how to call this coincidence maybe a kind of synchronicity... I mean a few weeks ago the idea to make custom UI library based on view.draw method suddenly came to my mind. And I even started to code it 😄 Actually I needed a kind of adjustment curve editing control for one of my tools and since I didn't find any javascript ready made widget I decided to make my own control based on view.draw...
            I think it would be interesting to take a look at the result in a video: http://youtu.be/QLfI1McLMa0?hd=1 (skip to 1:08 to view 'Control Curve' window).
            In short, now I think there is no need to continue coding my own library since OnScreen GUI Toolkit is already exist 👍 . I'll try to adapt 'Control Curve' control in it and post result here if you don't mind.
            Thanks for sharing your library 👍

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            • A Offline
              Aerilius
              last edited by

              That looks cool!
              This toolkit is in early development and it's possible that there will be soon bigger changes in the architecture of the underlying code.
              Dialogs like yours don't exist yet at all, one would have to create a new Dialog class as subclass of Container and then create the dialog titlebar, close buttons etc. maybe border resizing...

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                Ok, I uploaded my code for the RGB color picker. I'm sure there is lots of optimization that could be done. And its just wrapped in a class. As this development kit keeps improving and adding, maybe the RGB picker could get incorporated into it as well.

                http://forums.sketchucation.com/viewtopic.php?f=180&t=47808

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Cool! It'd be really nice to see a unified framework here. We're clearly re-inventing each others work.
                  I have code that reads BMP files and let you draw it - but it's terrible slow.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • D Offline
                    dacastror
                    last edited by

                    with this would it be possible to create a dialog that allows the user to enter a number?

                    (google translator)

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                    • A Offline
                      Aerilius
                      last edited by

                      Possibly, but it would not be ideal.
                      I also haven't yet got time to finalize this, but I might be able to finish it in future.

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                      • D Offline
                        driven
                        last edited by

                        Has everyone else seen this one?
                        http://sketchucation.com/forums/viewtopic.php?f=323&t=41982&start=45#p406363
                        it is in the other thread but thought it was easier to ask about if it's here...

                        is it the same concept?
                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • D Offline
                          dacastror
                          last edited by

                          I would like to do this, to make a inputbox made with OpenGL, could you please show an example of how to do this?

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