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    Minas Tirith

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    • DanielD Offline
      Daniel
      last edited by

      Impressive! give us more, more, more!

      My avatar is an anachronism.

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      • pbacotP Offline
        pbacot
        last edited by

        What he said....

        My favorite city--exciting views. Really love the distant peaks and patch of sky. Vertical is the word with MT.
        {PS the high res is gorgeous. I like that you suggest the farms and settlements on the Pellenor Fields. Something LOTR movie seems to gloss over. The city wasn't in a wasteland.]

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • jiminy-billy-bobJ Offline
          jiminy-billy-bob
          last edited by

          Thanks guys for your comments ! ๐Ÿ˜„

          As requested, here is some more from the SU viewport.
          Keep in mind that only what was visible in the shot was modeled. I had no time for more, as there was a deadline (It was a 3D competition)

          http://i.imgur.com/xVrrJ.jpg

          http://i.imgur.com/6rq7g.jpg

          http://i.imgur.com/gNaQD.jpg

          http://i.imgur.com/8Gcpe.jpg

          http://i.imgur.com/EL6xB.jpg

          http://i.imgur.com/QO9L0.jpg

          http://i.imgur.com/QWFNq.jpg

          http://i.imgur.com/VuJPm.jpg

          http://i.imgur.com/Lbynb.jpg

          http://i.imgur.com/yl5oU.jpg

          @srx said:

          Maybe some tips, or even tutorial somewhere on the net? What is the secret of the integrity of your shots. They look like the whole. I guess work, work and more work...Masterful Photoshop?

          Well, I don't know what tips to give you. There is nothing really difficult here, only time. I spent almost three months on these.
          I think the key is in three main points :

          • Detail your model as much as possible to give it credibility
          • Great materials. I rarely use a texture as provided. I think that for every project you have to modify your textures, maybe even create your own, to achieve what you really have in mind. And spend time to configure your materials. Everything in real life has some relief (Bump, displacement...) and reflectivity.
          • Smooth lighting. The good old Sun&sky is okay for testing, but for a great lighting you need a bit more than that.
            And yeah, a lot of photoshop. Here are the raw renders for comparison

          http://i.imgur.com/4OBr6.jpg

          http://i.imgur.com/JIYKpl.jpg

          @pbacot said:

          {PS the high res is gorgeous. I like that you suggest the farms and settlements on the Pellenor Fields. Something LOTR movie seems to gloss over. The city wasn't in a wasteland.]

          You're right. In fact, I showcased the city way before LOTR time, during peace, when it was still called Minas Anor.

          Ask me anything if you want more.

          25% off Skatter for SketchUcation Premium Members

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          • CarlohC Offline
            Carloh
            last edited by

            wooow...i wish i had the patience to model like this ๐Ÿ˜ฎ

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            • T Offline
              tomasz
              last edited by

              Bravo! I do like the second image with the warmth/cold contrast in it.

              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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              • leedeeteeL Offline
                leedeetee
                last edited by

                @unknownuser said:

                Bravo! I do like the second image with the warmth/cold contrast in it.

                Have to agree, the second image is stunning.

                Would love to know your technique for adding the blacksmith and the lighting.

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                • jiminy-billy-bobJ Offline
                  jiminy-billy-bob
                  last edited by

                  @leedeetee said:

                  Would love to know your technique for adding the blacksmith and the lighting.

                  A lot of photoshop playing with curves, and masks for each one of them.

                  The original picture :
                  http://i.imgur.com/ExY3I.jpg

                  My layer panel :
                  http://i.imgur.com/6I436.jpg

                  The complete process :
                  http://i.imgur.com/dSHno.jpg
                  http://i.imgur.com/lOyXb.jpg
                  http://i.imgur.com/K9C1t.jpg
                  http://i.imgur.com/pEZhK.jpg
                  http://i.imgur.com/LXJI9.jpg
                  http://i.imgur.com/jx6q7.jpg
                  http://i.imgur.com/KI3MZ.jpg
                  http://i.imgur.com/eOYrf.jpg
                  http://i.imgur.com/y9Q2K.jpg
                  http://i.imgur.com/ZQQeQ.jpg
                  http://i.imgur.com/ZXzrN.jpg

                  The sparks were added on a separate layer to get proper blending/transparency :
                  http://i.imgur.com/gzoTl.jpg ("Screen" blending mode)
                  http://i.imgur.com/thRKI.jpg
                  http://i.imgur.com/FVND2.jpg

                  Hope this helps ๐Ÿ˜„

                  25% off Skatter for SketchUcation Premium Members

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                  • editor22E Offline
                    editor22
                    last edited by

                    wow that looks stunning! I love the angle you have used. brilliant ๐Ÿ˜ƒ

                    E22

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                    • leedeeteeL Offline
                      leedeetee
                      last edited by

                      JBB, Thanks so much for sharing - absolutely fantastic! Cant wait to see more of your work. ๐Ÿ˜„

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                      • jiminy-billy-bobJ Offline
                        jiminy-billy-bob
                        last edited by

                        You're welcome ! ๐Ÿ˜„

                        25% off Skatter for SketchUcation Premium Members

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