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Dynamic textures

Scheduled Pinned Locked Moved Dynamic Components
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  • A Offline
    AlainBo
    last edited by 10 Oct 2012, 10:24

    Hi,

    According to the Scketchup's doc, it's possible to prepare various textures on template surfaces, then implement a list of available textures in the DC.
    Ok, that globally works but the texture is stretched on the face, according on its size, which is not a good behavior.

    Is there a way to get result not depending on the face's size?

    Regards,
    Alain

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