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    How to deform ovalish object

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    sketchup
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    • R Offline
      rumcajs
      last edited by

      Projections will be very useful, but does not solve actual problem. And how can I change division number? I tried enter, tab, f4, f5, nothing helped.

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      • pilouP Offline
        pilou
        last edited by

        Try tools on surface by Fredo 6
        It's useful for draw on curvated surface!

        for your triangle that will be not a "flat" triangle because you are on curvated surface!
        So a curvated triangle
        triangle.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • R Offline
          rumcajs
          last edited by

          Then I need to transform the curved faces to flat faces.

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          • pilouP Offline
            pilou
            last edited by

            If you flat the "rectangle" some faces around it will be deform too πŸ˜‰

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • R Offline
              rumcajs
              last edited by

              Pilou, I have opened the document, selected the object and checked the window Soften Edges. There are 0Β°. So it is really not object with curved faces. Maybe there some conversion happened without me to be aware. Strange. All lines are no dashed no, but I don't remember that I would do some conversion.

              So there is not a way how to arrange two planes on the way, they to be on the same plane?

              http://i48.tinypic.com/fw6cty.png

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              • pilouP Offline
                pilou
                last edited by

                kill all segments where is the rectangle
                draw the rectangle and fill the holes around it with new segments

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • R Offline
                  rumcajs
                  last edited by

                  Do you know
                  http://forums.sketchucation.com/viewtopic.php?f=10&t=9011
                  cleanup.rb?

                  This is not exactly what I need, but similar and interesting.

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    Do you know Clean Up ?

                    You have a better one with the same name Clean Up by Thomthom πŸ˜‰

                    If you use the previous Projection by Didier Bur, It's a game's boy to make parallal in any direction with it! πŸ˜‰
                    and any number just redraw one from the last

                    http://forums.sketchucation.com/download/file.php?id=93618

                    or this one Edge tool Divide face by thomthom
                    [flash=560,315:q55w7sw4]http://www.youtube.com/v/hM7t6t1cCkY[/flash:q55w7sw4]

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • R Offline
                      rumcajs
                      last edited by

                      I did it in different way:

                      http://i47.tinypic.com/u8sjc.jpg

                      Side view:

                      http://i49.tinypic.com/5x0jr8.png

                      But it is slow work. It took me few minutes to make the lines parralel. Then I used Created faces tool from utilities.

                      You see that it is possible to do it. Hence now I need only plugin to make two lines parallel. Or 2x2 parallel. Is there some for it? I did it just with my own estimation (just observing/comparing) because I don't the technique to do that accurarely.

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                      • R Offline
                        rumcajs
                        last edited by

                        @unknownuser said:

                        If you use the previous Projection by Didier Bur, It's a game's boy to make..

                        Did you wanted to say boy's game?

                        The guy does nice plug-ins, nice icons and it look really useful in practice. I only had really big problem to understand his English in the video so I capture 4% of the content.

                        See the "Co-linear Edges" - this look like this toy could do the job I need. Don't you think? Thanks for link.

                        Do you understand how the to control the colinear tool?
                        What I must to do if I want to make the two lines of the face paralel? (same image as above). I try and it nothing did to my model...

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          Did you wanted to say boy's game?

                          for the the parallal edges πŸ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • R Offline
                            rumcajs
                            last edited by

                            TGI3D - cross section tool : error: Cannot resolve cross seciton.

                            This problem can occur, when the program has has some dilemma. In the tutorial with wine glass, there is a cylinder and the instructor deleted at least top of the cylinder. In the case, that I create cylinder, which top is different shape or different angle then the bottom, than this problem will occur. The solution would be simple. Either delete top of the cylinder, or bottom, or (maybe), to draw one more circle on the face of the cylinder - I would use Tools on surface.

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                            • R Offline
                              rumcajs
                              last edited by

                              To deform faces, I found very useful, fast and simple to use this tool:

                              TGI3D: move

                              http://i48.tinypic.com/ve3typ.png

                              It is much more better then LSS deformation functions which are too slow (and create extra group, which is not needed in my case)

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