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    Rotate Turret and Canon

    Scheduled Pinned Locked Moved Dynamic Components
    sketchup
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    • T Offline
      theresius
      last edited by

      Hello everyone,

      I’m just a beginner in Sketchup and also in DC.
      My problems is the next one. I would like to create a Canon Turret.
      I have already created the canon and the turret and also create a DC for each one, but I would like to have the same DC as the door and the handle.

      I explain. I would like that my turret turn at 90 deg and the canon move. I did it separately but together I cant.

      If I can have some help or information I appreciate.

      http://nsa30.casimages.com/img/2012/07/10/mini_120710114459313499.jpg

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      • J Offline
        Jim
        last edited by

        Hi theresius,

        Welcome to the forum. Can you post the model so we can have a look?

        Hi

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        • iichiversiiI Offline
          iichiversii
          last edited by

          I can do it, do you have keyframe_animation plugin? If so I can give you a step by step tutorial on how to do it, it's very simple once you know how 👍

          Bring on the Rain...

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          • J Offline
            Jim
            last edited by

            Keyframe is a great, inexpensive alternative for people who want to animate objects, but don't need or want to purchase SketchUp Pro for Dynamic Components.

            Hi

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            • iichiversiiI Offline
              iichiversii
              last edited by

              Why would you want to make it a dynamic component, keyframe animation does it just fine 😄

              Bring on the Rain...

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              • T Offline
                theresius
                last edited by

                I sent a reply but apparently it was not working.

                Thank you for your reply and your help.

                I tried to use the plugins Keyframes component but it's a vidéo plugins and also a trial version. My point is, I dont need to use a video plugins. I just want to use dynamic component or other things to move the turrets inside my models not as a video.

                So, in theory, I would like to use the component like this:

                -Open the models (see picture below)
                -Use the hand tools from the dynamic component
                -Click (with the hand tool) on the models
                -Turrets (all the turrets)move to 90 degree
                -When the turret finish to move, the canon move up to 30 degree.
                -After the movement, I click again, and all the turret back to their previous position.

                So I would like to know how to do this.

                This is some pictures from my models (please be nice, it's my first models). if you need the sketchup model, just show me the way to do it.

                http://nsa30.casimages.com/img/2012/07/18/mini_120718113627427763.jpg

                http://nsa30.casimages.com/img/2012/07/18/mini_120718113719323227.jpg

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                • A Offline
                  AlainBo
                  last edited by

                  Hello,

                  I think that SketchyPhysics is really much designed to do that.

                  Have a look at my model (http://sketchup.google.com/3dwarehouse/details?mid=d307649663ad9dd982b31e1c15ea174c&prevstart=0), to see how it works.

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