How do you hide rest of model for one scene?
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I'm trying to create a scene where I can zoom in on one particular component, a column, and add dimensions and notes for it. I can get the affect I want if I double click one of them to enter edit mode which hides the rest of the model. I can also add a layer for the dimensions and text to be visible during that scene. The problem is that it affects every other scene, leaving them in the edit mode of that particular column. Furthermore, if I leave the edit mode, then the rest of the model becomes visible, and the dimensions show on every column which clutters the scene. Is there a way to hide the rest of the model just for one scene?
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Thanks, I didn't think of just putting one column on a separate layer. I was looking for the Hide Everything Else command, but couldn't find it. I know I've seen it before. Where is it located?
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There's such a command under Window > Model info > Components but it's not for doing it per scene but while editing a component (or group).
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Hi folks.
To hide everything else try this:
1 - Select all (CTRL-A on PC, CMD-A on Mac). Everything is selected.
2 - Press and hold the SHIFT key to Add/Subtract from the selection. A small +/- sign appears near the cursor.
3 - While still pressing the SHIFT key, do any select that you want either by a click on a geometry, a window select, whatever. This will deselect the choosen object(s). Everything else remains selected.
4 - Hide the selection. Everything else is hidden.
5 - Create a scene to memorise this setup.
Done.
Just ideas.
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You can put that column on a layer. The layer should be visible in any scene you want to the column to appear. The rest of the model has to be on other layers. Make those layers invisible for the scene that is just to show the one column.
You can also "hide" everything else and save a scene.
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Great tip Jean!
Im trying to achieve a similar solution, but for rendering purposes. I'd like to be able to delete anything that isn't visible in a scene.
This would speed up rendering time or, more specifically, the time it takes to process the scene prior to rendering,
Even making use of renderer component instancing, Indigo and shaderlight can take hours to process a scene with millions of edges/100k faces visible. -
Hi Sam, hi folks.
@ak-sam said:
Great tip Jean!
I'd like to be able to delete anything that isn't visible in a scene.
If by delete you really want to remove the hidden geometry from the model, try this:
1 - Select all. All the non hidden objects get selected.
2 - Unhide all and also show all hidden layers. All hidden objects appear but are not selected.
3 - Press and hold the SHIFT key to Add/Subtract from the selection.
4 - While still pressing the SHIFT key, do a window select to englobe all the model, including already selected objects. These get unselected while all the rest gets selected.
5 - Delete the selection.
BTW, to show all layers you do not have to click on the visibility check box for each one. There is a trick that seems undocumented. You click on the first layer, then press the SHIFT key and, while pressing it, click on the last layer. All of them will be selected. Then, click on the visibility check box of any hidden layer and it will be shown as well as all others.
Just ideas.
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