How to Turn Bezier Curves into Faces/Surfaces?
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Hi,
I installed the Bezier Curves plug-in. It works fine, except that only once was the final shape a face that I could then use Push/Pull to extrude. The other times, the final shape was lines only. I don't know what I did differently the time I got a face instead of only an outline. In each case, I made sure the shape was completely closed, as far as I could tell.
Being new to SketchUp, I'm not sure where the problem is--the way I'm drawing the curves, the settings in my SketchUp program, or something else.
Thanks,
Bill -
Bill, please, let us have a look at that problematic file. You can imagine how hard it is to suggest anything without seeing.
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And, in the interim, two things to look at: You indeed did not close the loop and there is a tiny gap, or the curve is not entirely coplanar along its length.
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Thanks, Mitcorb. Yes, the problem was that I wasn't drawing the curves in a single plane. Once I used a rectangle as a drawing board, that solved the problem. Is there another way to keep the lines in one plane?
I'm not in Kansas any more--where programs like Adobe Illustrator only required thinking in two dimensions. Having great fun though, playing with this program. A lot to learn, but a lot of fun.
Thanks again for everyone's patience.
Bill
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I would recommend making the rectangle a group and draw on it, and as you input the control points make sure that you watch the tool tips for "on face", because the camera can get confused and you will end up with stuff out in B.F. Egypt to clean up.
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