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Maxwell Textures not rendering properly?
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Hey guys, just trying to render up some quick volume massing in sketchup using the maxwell plugin, and below is an example of what's happening when I render. I've had this happen to me on my last project too, so I'm wandering if anyone has any ideas on a fix? The Textures kind of render, but they appear really broken, jaggy, and create really wierd shapes. It seems random depending on where my view is positioned too.
Let me know your thoughts
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oh... maxwell related questions are difficult in this forum i think...
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This is happening because you are using a displacement based material on geometry that is not meant for displacement -- for more info on how to resolve this see this thread:
Best,
Jason.
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