sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Model in several textures-How

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    7 Posts 3 Posters 155 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L Offline
      ljubisa.va
      last edited by

      Hi,

      I work occasionally in the SketchUp drawings, eg, the kitchen cabinets.
      I often need to render the same model kitchen, but with a different color.
      Currently, after the first render, I manually change the color and texture every time I need to correct.
      Example: Shelf for hanging part

      The first time I put walnut texture, then the correct, rotate, pulls out ... until it is the way I want.
      Then render the model.
      When you want in the render the texture of ash, I have everything over again!
      Is there a different method for changing textures on the model, when you want to have a model in the several textures

      Thanks in advance

      Untitled-1 (Small) (Mobile).jpg

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        [off:makn6ylb]Hm. I thought I have already answered this post...

        Anyway, again:[/off:makn6ylb]

        Hi Ljubisa, try this plugin: http://forums.sketchucation.com/viewtopic.php?t=13192

        It can change the material from one to another that is already in the model (so you need to get the other material into the model: go to your material library > right click on a material y add to model).

        It will keep all UV-coordinates (rotated, projected etc.) as well as adjust the size according to the new material so you need not worry if a material would cover bigger or smaller area.

        Gai...

        1 Reply Last reply Reply Quote 0
        • Alan FraserA Offline
          Alan Fraser
          last edited by

          If it is just something fairly simple, like the table you posted, you can also change the material by going to the In Model section of the material browser, choosing that material, then click on the Edit tabe and search for a different wood image. Obviously, the grain will need to be running in the same direction as the original. You will need to change the name of the material also. This will map the new material in all the same directions as the original.

          I have never used TIG's plugin that Gaius has linked to, so I don't know if the same thing applies there also, but I have found that merely changing the textures in this way...although it seems to work, doesn't fully work if you then want to have the original component and the adapted component in the same model. You will find that even though the two components are mapped with different textures if you open them separately...if you import them both into a model, they will both take on the texture of whatever model is imported first.

          It might be that TIG's script addressses this problem, but when doing it manually, the only solution I have found (after changing the specified material) is to then burrow down into each sub-group/component until the raw geometry is selected then use Cut/Paste in Place to 'bake' the material change and avoid the problem above.

          3D Figures
          Were you required to walk 500 miles? Were you advised to walk 500 more?
          You could be entitled to compensation. Call the Pro Claimers now!

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            That method would work perfectly Alan if

            • the size/aspect ratio of the two image materials are the same
            • both images represent the same "real life" size of (in this case) wood bord/plank whatever
              Otherwise one may end up with out-of-scale or distorted materials. This plugin takes all these things (like the material size set in the skm file) into consideration.

            Gai...

            1 Reply Last reply Reply Quote 0
            • Alan FraserA Offline
              Alan Fraser
              last edited by

              Yes, I realise that Gai...however it's no big deal to change the resolution in the Edit tab. Most wood textures are eyeballed anyway, rather than a precise size.
              I hadn't come across TIG's script before, thanks for pointing it out. Changing the texture itself takes as long either way (given that using the script requires that the replacement texture be in the model to begin with) However, of far more importance is that the script does seem to solve the problem of fully updating all the group and component definitions to avoid the problem I outlined above. I'll be using it from now on. πŸ˜‰

              Cheers TIG.

              3D Figures
              Were you required to walk 500 miles? Were you advised to walk 500 more?
              You could be entitled to compensation. Call the Pro Claimers now!

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                @alan fraser said:

                Cheers TIG.

                Indeed. πŸ˜‰

                Gai...

                1 Reply Last reply Reply Quote 0
                • L Offline
                  ljubisa.va
                  last edited by

                  Thx for help...Global material changer...That`s all I need πŸ‘

                  1 Reply Last reply Reply Quote 0
                  • 1 / 1
                  • First post
                    Last post
                  Buy SketchPlus
                  Buy SUbD
                  Buy WrapR
                  Buy eBook
                  Buy Modelur
                  Buy Vertex Tools
                  Buy SketchCuisine
                  Buy FormFonts

                  Advertisement