sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Locating Original Projection Plane

    Scheduled Pinned Locked Moved Plugins
    5 Posts 2 Posters 247 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • P Offline
      pmolsen
      last edited by

      When I project a texture onto a curved surface I always retain the original plane that I used to project from, either on a hidden layer or in a separate file, to allow for future manipulation if needed.

      If I lose the original plane, is there any plugin that will allow the calculation of the position of the plane, such that I can re-create it so as to be able to adjust the texture slightly?

      If not is it feasible to write such a plugin? The necessary information must exist somewhere since if you re-project the texture onto a new surface that is parallel with the original plane, the "Texture/Position" option is not greyed out, whereas it is greyed out if you project it onto any other surface and try to reposition the texture.

      1 Reply Last reply Reply Quote 0
      • PixeroP Offline
        Pixero
        last edited by

        Not exactly the same, but I have written a plugin that does planar UV projections in x, y, and z axis.
        http://forums.sketchucation.com/viewtopic.php?f=323&t=34552

        1 Reply Last reply Reply Quote 0
        • P Offline
          pmolsen
          last edited by

          Would it allow the original plane to be determined and recreated?

          1 Reply Last reply Reply Quote 0
          • PixeroP Offline
            Pixero
            last edited by

            No. It's just for projecting new textures along each x, y, or z axis.

            1 Reply Last reply Reply Quote 0
            • P Offline
              pmolsen
              last edited by

              I imagine that the plugin would determine the normal to the projected texture, from which one could construct the plane.

              1 Reply Last reply Reply Quote 0
              • 1 / 1
              • First post
                Last post
              Buy SketchPlus
              Buy SUbD
              Buy WrapR
              Buy eBook
              Buy Modelur
              Buy Vertex Tools
              Buy SketchCuisine
              Buy FormFonts

              Advertisement