Locating Original Projection Plane
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 When I project a texture onto a curved surface I always retain the original plane that I used to project from, either on a hidden layer or in a separate file, to allow for future manipulation if needed. If I lose the original plane, is there any plugin that will allow the calculation of the position of the plane, such that I can re-create it so as to be able to adjust the texture slightly? If not is it feasible to write such a plugin? The necessary information must exist somewhere since if you re-project the texture onto a new surface that is parallel with the original plane, the "Texture/Position" option is not greyed out, whereas it is greyed out if you project it onto any other surface and try to reposition the texture. 
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 Not exactly the same, but I have written a plugin that does planar UV projections in x, y, and z axis. 
 http://forums.sketchucation.com/viewtopic.php?f=323&t=34552
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 Would it allow the original plane to be determined and recreated? 
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 No. It's just for projecting new textures along each x, y, or z axis. 
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 I imagine that the plugin would determine the normal to the projected texture, from which one could construct the plane. 
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