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Locating Original Projection Plane

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  • P Offline
    pmolsen
    last edited by 15 Feb 2012, 20:57

    When I project a texture onto a curved surface I always retain the original plane that I used to project from, either on a hidden layer or in a separate file, to allow for future manipulation if needed.

    If I lose the original plane, is there any plugin that will allow the calculation of the position of the plane, such that I can re-create it so as to be able to adjust the texture slightly?

    If not is it feasible to write such a plugin? The necessary information must exist somewhere since if you re-project the texture onto a new surface that is parallel with the original plane, the "Texture/Position" option is not greyed out, whereas it is greyed out if you project it onto any other surface and try to reposition the texture.

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    • P Offline
      Pixero
      last edited by 16 Feb 2012, 08:11

      Not exactly the same, but I have written a plugin that does planar UV projections in x, y, and z axis.
      http://forums.sketchucation.com/viewtopic.php?f=323&t=34552

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      • P Offline
        pmolsen
        last edited by 16 Feb 2012, 11:08

        Would it allow the original plane to be determined and recreated?

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        • P Offline
          Pixero
          last edited by 16 Feb 2012, 11:15

          No. It's just for projecting new textures along each x, y, or z axis.

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          • P Offline
            pmolsen
            last edited by 16 Feb 2012, 19:59

            I imagine that the plugin would determine the normal to the projected texture, from which one could construct the plane.

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