Follow vs Me Tool
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I am trying to make three cylinders meet in a beautiful, rounded corner, but things look horrible.
Is there a plugin for stuff like that?

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Thanks for the explanation. Looks like real work.
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Hi Gilles.
Good trick.
Thanks.
Hi Nick.
The methods I show are to get you a feeling of what is possible with sketchUp native tools.
Gilles developped a relatively fast method, also using native tools.
Just ideas.
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@jean lemire said:
Hi Gilles.
Good trick.
Thanks.
Hi Nick.
The methods I show are to get you a feeling of what is possible with sketchUp native tools.
Gilles developped a relatively fast method, also using native tools.
Just ideas.
Hi,
With a little reworking it works also well with the FollowMe tool.
Charly



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@jean lemire said:
The methods I show are to get you a feeling of what is possible with sketchUp native tools.
Gilles developped a relatively fast method, also using native tools.
I totally get the point, but I need all my time for "intersect with model".

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Another variation of these methods is to produce the rounded corner first by using Rounded Corners in 3D on one corner of a cube. Then just delete everything you don't need and create a circle then a cylinder from any of the quadrants that form the edges of the cornerpiece. Mate 3 copies of this cylinder onto the rounded corner and use the OuterShell command. Explode the resulting group and you're pretty much done.
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