Clearing Proper Animation
-
I have ran into a problem with Proper Animation that I can't figure out how to solve. I have a model with a number of components that I am trying to animate with Smooth and Proper. I follow all the required steps to Set Position of the embedded component I want to animate, however when I right click on the selected component there is already a number of positions set that I think is causing the problems of why I can't get the animation to build correctly. I have tried this model on both XP and W7 with both Proper versions 1.08 and 1.09 with the same results.
How do you "Reset" Proper Animation so that it is starting in a empty state?
I have attached the model in question. Basically what I want to do is show a door in the initial closed position then a smooth open position.
-
Hi MgFranz
I've made a draftly correction of your model. Two important points : each component must be unique, or a group. You have also to take care about axis of your single components. If not, you'll get strange behavior, mainly with rotation you have to define ( change ) the rotation axis based on the geometry of your group. Also the different positions are attached to each group.. ( I mean that 2 different groups may have position 2...) Don' hesitate to play with single blocks to correctly manage this excellent plugin... Hope it helps..
Pierre
-
-
I appreciate the help, but how does this solve my problem? Is it possible to completely erase the Set Properties on components?
-
Hi MgFranz,
I guess you have to explose your groups or components in order to delete the attached animation properties, then
you re-create new groups on which you apply your transformation ( That the way I do when facing theses problems )
Pierre
-
This line can be pasted into the Ruby Console. It deletes all the Proper Animation attibutes from all Component Instances.
Sketchup.active_model.definitions.each{|d| d.instances.each {|i| (ad=i.attribute_dictionaries) && ad.delete("positiondata")}}
Advertisement