Chainklink Fence Help
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Hi all,
I'm having trouble with Kerkythea and trying to render out a chainlink fence. I've looked through the forums and saw the chainlink fence post with the provided PNG, but I can't seem to get it to render correctly. I've attached both the Sketchup model and the WIP image based on a Kerkythea render.
SU File = http://ge.tt/9qO9PaA
I opened up the file in Kerkythea and added a clip mapping texture in the edit material dialogue box. Then I selected the bitmap in Texture Editor and turned on alpha channels. Everytime I change the scale, the whole thing crashes. What am I doing wrong?
Cheers!
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have you tried to ask in the Kerkythea's forum?
i use Kerkythea too, but obviously not as long and as well as you do.
if you don't mind i'd like to ask about those people on the image.
are they 2D or 3D components? -
I took that png, created a void mask, made the mask 1 pixel wider, then erased the chainlink thinner...and it looks better, to me, in SU and rendered.
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@tomsdesk said:
I took that png, created a void mask, made the mask 1 pixel wider, then erased the chainlink thinner...and it looks better, to me, in SU and rendered.
Hi tomsdesk,
Do you have any screenshots?
Cheers!
- J
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@irwanwr said:
have you tried to ask in the Kerkythea's forum?
i use Kerkythea too, but obviously not as long and as well as you do.
if you don't mind i'd like to ask about those people on the image.
are they 2D or 3D components?I tried Kerkythea's forums and got a half decent tutorial, but it led to my machine crashing. The image you see above was about half way through my post processing in Photoshop, so the figures are actually shopped in rather than components. You can see the finished image at http://forums.sketchucation.com/viewtopic.php?f=81&t=41658.
In the end, I warped the chainlink in place, but would still like to resolve the issue properly.
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