sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Import image with only front face visible.

    Scheduled Pinned Locked Moved Developers' Forum
    3 Posts 2 Posters 177 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      Jrudd
      last edited by

      I'm adding an image with ruby using "entities.add_image" and the image appears 2 sided.
      Is it possible to make image appear only on one side and the other side should be just a default color, or same as backface color.

      1 Reply Last reply Reply Quote 0
      • TIGT Offline
        TIG Moderator
        last edited by

        Add the Image inside a new empty group group.entities rather than the model...
        Manipulate the Image size etc as desired
        Explode the Image.
        You now have a face inside the group.entities
        Find the face in the entities - there's only one.
        Leave the face.material as it is [i.e. the image now made into a texture].
        Make face.back_material=nil to use the 'default back material' or say use face.back_material="Black" to make it 'black'... πŸ€“

        TIG

        1 Reply Last reply Reply Quote 0
        • J Offline
          Jrudd
          last edited by

          @tig said:

          Add the Image inside a new empty group group.entities rather than the model...
          Manipulate the Image size etc as desired
          Explode the Image.
          You now have a face inside the group.entities
          Find the face in the entities - there's only one.
          Leave the face.material as it is [i.e. the image now made into a texture].
          Make face.back_material=nil to use the 'default back material' or say use face.back_material="Black" to make it 'black'... πŸ€“

          That did it!
          Genius, TIG!!

          1 Reply Last reply Reply Quote 0
          • 1 / 1
          • First post
            Last post
          Buy SketchPlus
          Buy SUbD
          Buy WrapR
          Buy eBook
          Buy Modelur
          Buy Vertex Tools
          Buy SketchCuisine
          Buy FormFonts

          Advertisement