Snow scape tutorial
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Well done...!
One question, however...
Why did you render the model without the sky...?
Not sure I understand why this needs to be added in post pro...
Besides... Reflections of the environment is missing from the windows...Nonetheless a great shot...!
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The file was rendered out with a physical sky,just with an alpha channel.This allows me to add different skies to see different moods.The background trees were part of the sky I photoshopped in and were considerably larger and slightly deformed in maxwell as this was a hdri spherically mapped.
As you can see from the original render,the ground plane was not reflected in the scene .This was to do with the viewpoint taken but If I had taken a view closer to the building,slightly looking down you would have seen it.The trees reflected in the window are the same trees as in the original background sky previously mentioned and would in fact be close to what is visible off camera.
So,there is always method in the madness,and sometimes madness in the method! -
cool effect
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Good looking image but I am not sure if I would call this a tutorial though ...
You just mention what you added, not how you did it and what programs/software you used -
can you elucidate further how you added the trees. DId you add them with transparent background or did you use your usual technique of using photoshop brushes.
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The additional background trees are simple black and white .pngs added with a "multiply" blend,which helps to remove any white edges on the trees.The forground bushes/small trees are also hi res .pngs,inserted and scaled around the image.These were purchased from this website:
http://www.gardenhose.com/ -
super tut thx
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Cool very nice and thank you.
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The "Foreground snow added" step is what I was hoping the whole tutorial would be. Adding background, trees, etc. is normal photoshop work.
To add the snow -- getting it to conform to the slope -- did you just take an image of a snowy field and clone map where needed? Did you have to stretch the image or skew perspective? -
Its pretty much about finding an image with the correct lighting for the snow.After that its a combination of cloning and distorting, copying parts around the image and blending them together.But if you dont have the correct lighting it will become very obvious very quickly.
What you need to do is find images that have the same colour sky as the sky in the render.This way,not only will you have the correct lighting,but also the correct radiosity colour on your inserted elements.
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