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Preview - Sketchup Floating Camera [Update 2011-03-19]]

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  • B Offline
    Bertier
    last edited by 16 Jul 2011, 09:01

    Hello,

    is it possible to try your plugin ?

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    • R Offline
      rombout
      last edited by 17 Jul 2011, 04:31

      how is the plugin coming?! has been a couple months already 💚 really want to try it

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      • P Offline
        Phil Rader AIA
        last edited by 14 Oct 2011, 19:58

        Any news on a release date?

        http://www.philrader.com

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        • B Offline
          bentleykfrog
          last edited by 15 Oct 2011, 01:37

          @unknownuser said:

          Any news on a release date?

          Hi Phil, you can try out the public beta at Floating Camera Public Beta 1.x Thread. I've updated the main post with a link to this too.

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          • T Offline
            tspco
            last edited by 23 Oct 2011, 19:06

            I think I missed something, I tried a test "float" everything was great and working real well until I ended up underneath my model, I could see that was going to happen. I see there is a toggle to maintain camera height, but I can't find a place to enter camera height. So far I like this plugin.

            SU make 2017, /Twilight Render Hobby
            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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            • B Offline
              bentleykfrog
              last edited by 24 Oct 2011, 04:33

              @tspco said:

              I think I missed something, I tried a test "float" everything was great and working real well until I ended up underneath my model, I could see that was going to happen. I see there is a toggle to maintain camera height, but I can't find a place to enter camera height. So far I like this plugin.

              Hi Ryan, I'm working on user input for camera height and field of view for the next version. In your case this would be an issue since camera height works by checking if there is any geometry below the camera position. Since you're underneath your model, there's no geometry, so there's no camera height, so you'll need to move the camera up until you're above the model. The default keys to move the camera up and down are shift and control respectively.

              Also, you can modify or find out the keys for specific movement in Floating Camera by loading the controls dialog (click the icon in the toolbar that looks like a c-key).

              Hope this helps.

              -niall

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              • T Offline
                tspco
                last edited by 24 Oct 2011, 10:36

                After working with it again, I realized what happened I was over the model and as I was moving I was headed for the ground. Not sure how, I did a short video at a higher level, and other than I was not high enough to fly over my light poles and the camera bounced over them, it looked real good.
                As I was flying I could not manage to make nice sweeping curves, but that may come with practice.

                SU make 2017, /Twilight Render Hobby
                Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                • T Offline
                  tspco
                  last edited by 5 Nov 2011, 09:36

                  A short video using Floating Camera and Camera Recorder
                  http://youtu.be/9mDYQBtYC04

                  SU make 2017, /Twilight Render Hobby
                  Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                  • C Offline
                    cmathisson
                    last edited by 6 Nov 2012, 10:01

                    Hi I wonder if this plugin still is work in progress or it is placed on a shelf somewhere? i have tried it and it feels promising, but I'm missing some features and bugg fixes. I'm playing around whit my playstation 3 controller and a program called GamePad Companion 3.2 and it works nicely for emulating mouse and keyboard for diffrent controllers and I'm thinking of using that together with this plugin. Thanx for anything that could help

                    -Chris

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                    • N Offline
                      Nostrathomas85
                      last edited by 22 Jan 2013, 20:55

                      You know, this is a nice plugin to use with a xbox 360 controller.
                      The controller allows for a more natural feeling of moving the camera.

                      I use joy2key to map the keys to the controller, really works good using joysticks.
                      joy2key is free if anyone is interested just have to find it on google.

                      This is my first post and I hope it isn't seen as spam, I just wanted to suggest an
                      alternate way of controlling this plugin and to say thanks for the plugin.

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                      • D Offline
                        derei
                        last edited by 20 Jan 2015, 01:00

                        Ok SketchUp 2015 it doesn't want to load... giving me this error:

                        Error Loading File floating_camera.rb Error: #<SyntaxError: C:/Users/######/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/floating_camera/mixin/load_instructor.rb:239: invalid multibyte escape: /^\x89PNG/ invalid multibyte escape: /^\xff\xd8\xff\xe0\x00\x10JFIF/ invalid multibyte escape: /^\xff\xd8\xff\xe0/ invalid multibyte escape: /^\xff\xd8\xff\xe1(.*){2}Exif/ C:/Users/######/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/floating_camera/mixin/load_instructor.rb:366: syntax error, unexpected ':', expecting keyword_then or ',' or ';' or '\n' when 1: puts "file failed (invalid t... ^ C:/Users/######/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/floating_camera/mixin/load_instructor.rb:367: syntax error, unexpected ':', expecting keyword_then or ',' or ';' or '\n' when 2: puts "file failed (unknown):... ^> C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:45:inrequire'
                        C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:45:in require' C:/Users/######/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/floating_camera.rb:49:in class:CameraFloatTool'
                        C:/Users/######/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/floating_camera.rb:48:in <module:CControl>' C:/Users/######/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/floating_camera.rb:45:in <top (required)>'`

                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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