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Slider puzzle

Scheduled Pinned Locked Moved SketchyPhysics
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  • F Offline
    fransko
    last edited by 4 Jun 2011, 00:52

    Who can help me with this task
    the blocks can not rotate so using only the x and y axis
    to move
    same as this game

    ERROR: The request could not be satisfied

    favicon

    (flash.hoodamath.com)


    slidergame.skp

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    • N Offline
      Naththagr8
      last edited by 4 Jun 2011, 02:19

      Here's a quick model. It's not the best, but I'm not a person of code. It's a bit bouncy and some are stubborn, but that can be fixed, and I'm not in the mood currently. If someone wants to, go ahead and fix it, but I'm sure a different version will come about.


      slidergame_v0.1.skp

      Naththagr8
      Top Headlines: "Beverly Hills 90210, Cleveland Browns 3"

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      • F Offline
        fransko
        last edited by 4 Jun 2011, 12:58

        thats a nice solution i was thinking it doesn't works with script
        but you let see that it is posible
        verry nice and thanks

        (exusses for bad language)

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        • M Offline
          Mr.K.1
          last edited by 4 Jun 2011, 19:16

          An even simpler solution


          slidergame.skp

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          • F Offline
            fransko
            last edited by 4 Jun 2011, 19:31

            can you explane about giro ?
            please

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            • N Offline
              Naththagr8
              last edited by 4 Jun 2011, 22:36

              Ah, yes, forgot about that... Simplicity!

              @unknownuser said:

              Any object connected to a gyro joint will have the axis the joint was drawn on be locked.

              Naththagr8
              Top Headlines: "Beverly Hills 90210, Cleveland Browns 3"

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              • S Offline
                sketchyKev
                last edited by 6 Jun 2011, 01:09

                Mr.K beat me to it! 😮

                My version has a gyro too, but I have added a hidden layer with chamfered corners which makes it less likely that the corners will catch on each other. You can pretty much "slam dunk" the pieces into place, but to be honest it not much improvement on Mr.K's version which is pretty good already.


                slidergame_v03e.skp

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                • F Offline
                  fransko
                  last edited by 6 Jun 2011, 22:46

                  is it posible when you solve puzzle in level 1 you can go to level 2 ? and so on


                  slidergame level 1 - 10.skp

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                  • M Offline
                    Mr.K.1
                    last edited by 7 Jun 2011, 11:12

                    Well here is a quick and crude solution, it just checks if all the named blocks are positioned beyond the border.


                    slidergame level 1 - 10.skp

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                    • S Offline
                      sketchyKev
                      last edited by 7 Jun 2011, 20:08

                      @unknownuser said:

                      Well here is a quick and crude solution, it just checks if all the named blocks are positioned beyond the border.

                      Once again some really impressive ruby coding from Mr.K! I like the use of two gyros and cylinders for the corner squares. It all works so well! 👍

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                      • F Offline
                        fransko
                        last edited by 7 Jun 2011, 21:48

                        I thank you for the nice solution i am working now for the levels 11-20
                        here are the levels 1-10 with mutch help from you thanks
                        i set the game in the warehouse


                        slidergame level 1 - 10a.skp

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                        • F Offline
                          fransko
                          last edited by 8 Jun 2011, 19:15

                          here is level 11-20 will be continued


                          slidergame level 11 - 20.skp

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                          • F Offline
                            fransko
                            last edited by 9 Jun 2011, 18:41

                            here is level 21 - 30 will be continued


                            slidergame level 21 - 30.skp

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