sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Accidental Workflow

    Scheduled Pinned Locked Moved Gallery
    15 Posts 7 Posters 780 Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • stefanqS Offline
      stefanq
      last edited by

      John, Nomer had a project where his render output was a spherical image. He basically rendered a 360 degree image, like a spherical map HDRI. He used this 360 degree image as HDRI to render that statue in hypershot.
      Nomer, that was under our noses, thanks for sharing!

      1 Reply Last reply Reply Quote 0
      • S Offline
        SketchUpNoobie
        last edited by

        @stefanq said:

        John, Nomer had a project where his render output was a spherical image. He basically rendered a 360 degree image, like a spherical map HDRI. He used this 360 degree image as HDRI to render that statue in hypershot.
        Nomer, that was under our noses, thanks for sharing!

        Oh, so he rendering an hdri?

        Then that's amazing. 😲 How would one go about doing that?

        --

        SketchUpNoobie: the complete noob in all things SketchUp.

        1 Reply Last reply Reply Quote 0
        • B Offline
          bjornkn
          last edited by

          I don't understand this - why is it amazing rendering a spherical HDRI?
          Is it the HDR part, the spherical part, or that they can be combined and "re-used" as background/IBL in a new rendering?
          That's how spherical HDRs have been used all the time, and AFAIK still one of the main reasons why you photograph a HDR spherical.

          1 Reply Last reply Reply Quote 0
          • N Offline
            nomeradona
            last edited by

            sorry for the confusions guys. yeah it's all about the HDRI image done in SKetchup and Vray + Photoshop. I agree that we usually do it using several photos and stitch them together. But the crazy i just realized was to create it in sketchup world and use rendering engine to produce the enviroment. Did i thought it was possible? I know some people might have thought it.. but i dont have any idea that it was.

            Why it was an accident? because it was not the intention to this. My orginal intention was to do a big spherical map 4000px X 80000 px for 360cities.net. They required at least that size. The only way to do this in vray is by rendering using VRImage outputting it in EXR file, thanks to the timely video of fernando rentas. The EXR output file (VRImage) is 32bit. When I saw the 32 bit ☀ I was enlightened.. yeah I can save this in HDR. I saved the spherical map in HDR. Immediately, I opened Keyshot and loaded HDR. The original intention was gone, inspiration came to try this new workflow. Lo to my surprise, if you use the HDR as background and IBL in keyshot, look at the amount of details you can see. Ussually in Keyshot, you need to have an extra backplate, while being lighted by HDRI. In this case I did not use any backplate because the detail generated by the HDR done in SketchUp in Vray was cool with that amount of pixels. This i beleive open further with the possibility of an excellent animation with frame rendering by less than a minute.

            I knwo Stefanq can identify on me on this because, he played with HDRI in vray that much. so i am sharing you this accidental workflow which was not intended in the first place that way. ☀

            visit my blog: http://www.nomeradona.blogspot.com

            1 Reply Last reply Reply Quote 0
            • N Offline
              nomeradona
              last edited by

              thanks to 360cities they published the sponza VR:berserk:

              visit my blog: http://www.nomeradona.blogspot.com

              1 Reply Last reply Reply Quote 0
              • S Offline
                sepo
                last edited by

                Nice one Nomer... It would be nice to be able to download these spherical images. Some of those are quite nice and would be useful for rendering.

                1 Reply Last reply Reply Quote 0
                • N Offline
                  nomeradona
                  last edited by

                  @sepo said:

                  Nice one Nomer... It would be nice to be able to download these spherical images. Some of those are quite nice and would be useful for rendering.

                  indeed sid. once they are there you cant download them. but i found these tons of collection as good as..

                  Link Preview Image
                  Equirectangular Panoramas

                  Explore this photo album by Alexandre Duret-Lutz on Flickr!

                  favicon

                  Flickr (www.flickr.com)

                  sizes are 7500px x 3750px these are really excellent size. if you want you can always turn them into HDRimages.

                  visit my blog: http://www.nomeradona.blogspot.com

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    sepo
                    last edited by

                    I know this link....thanks Nomer.Wouldn't you need several exposures to convert to true .hdr... save as in photoshop is not really the same.

                    1 Reply Last reply Reply Quote 0
                    • pilouP Offline
                      pilou
                      last edited by

                      These images can't be created in SU with just project an image an some internal hemispheres then flat them?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        nomeradona
                        last edited by

                        @sepo said:

                        I know this link....thanks Nomer.Wouldn't you need several exposures to convert to true .hdr... save as in photoshop is not really the same.

                        that would be the ideal hdr, but if you are rushing to have one as an IBL, you can just convert it into 32bit image, maybe adjust the radiance... again this is a fast technique. it might not be a true HDRI, nevertheless it work. But also if you are using it as a background image, it work nicely too.

                        visit my blog: http://www.nomeradona.blogspot.com

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          nomeradona
                          last edited by

                          @unknownuser said:

                          These images can't be created in SU with just project an image an some internal hemispheres then flat them?

                          i did not really get what you mean pilou..

                          visit my blog: http://www.nomeradona.blogspot.com

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement