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My first project

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  • N Offline
    noise
    last edited by 12 Apr 2011, 12:31

    I'm new around here, and i'm using SU for about 1 month. Recently i "finished" my 1'st project and the result is this :

    2.jpg
    fortezza.jpg
    lateral.jpg
    pizza la fortezza.jpg
    xxx.jpg
    coperta.jpg

    I know that the renderings are not so great..the one with the interior took me about 5-6 hours rendertime..i have no idea why...i guess that the model is too large. Well..i want your opinion

    p.s. excuse my english πŸ˜„

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    • H Offline
      hvanessen
      last edited by 12 Apr 2011, 13:07

      in mine opinion, the modelling is good. But with the renderings you need to do more with the materials en bumps on it.
      But the project looks very nice.

      Keep on working on the skills

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      • G Offline
        Gaieus
        last edited by 12 Apr 2011, 13:11

        Hi Andrei and welcome!

        Indeed, nice project πŸ‘ and indeed, you will need to work on the materials more. In fact, many of the materials are not very good and you should change some with more convincing and less repeating ones.

        Gai...

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        • N Offline
          noise
          last edited by 12 Apr 2011, 13:34

          I have much to learn and I know it πŸ˜„ . I used Vray for rendering, but on the exterior ones i didn't put bumps, replacement maps or reflections..i tested them just on that interior..but..my computer is way too slow i think. I abbandoned this project because of that. My problem is on the environment..i didn't know how to put a more realistic sky with other methods than styles, or creating an arch with a sky photo texture where i need. There are some plugins for that..or other programs? Thx for the reply πŸ˜„

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          • G Offline
            Gaieus
            last edited by 12 Apr 2011, 13:48

            If you use V-ray for rendering, it has to be done in there. We have a dedicated V-ray subforum down on the forum index, under extensions (I do not use it so don't know)

            Gai...

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            • N Offline
              noise
              last edited by 12 Apr 2011, 19:44

              i need some help with this problem. When creating iregulate shapes, how can i match texture with the object faces? (i tried with holding Alt between one face and another...the pattern isn't accurate)

              butoi.jpg

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