My first models
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These are my first attempts at modeling in SU, and I thought I would put them here to see if anyone has any opinions or suggestions. They aren't original, I just fixed up a couple of models I found in the warehouse. The GTO was by Marian, nobody seems to agree who originally made the Chevy. The GTO was my first, I had downloaded it and thought "I don't like those tires" and it sort of progressed from there. I've been playing with projecting textures to add some realism, and have had a lot of help and suggestions along the way via the forum. Thanks to everyone who held my hand during those noobie days when I made a pest of myself asking such things as "how do you make a dome?", "why are some of my faces blue instead of white?", and "How do you spell SU?" .
I've started building my own models from scratch now, I'm working on a '55 Ford Sunliner convertible, a '40 Ford Coupe and a '55 Buick Roadmaster (my first car way back in '67). I love the oldies. Maybe because I are one.
I'm making several versions of the Chevy, a convertible, a sports coupe, and a mild hot rod. I'm trying to figure out a good way to put flames on the hot rod. I uploaded the GTO to the warehouse, nobody seems to be interested in it. Don't think I'll bother uploading the Chevy.
One thing that's driving me nuts is the limitations on painting the cars, so many colors just don't look right with flat colors. Paint a car black and it looks like an ink blot.
I know they aren't perfect, and I'll never be as good as some of the people who have uploaded models to the warehouse, but I'm having a LOT of fun, and would really appreciate any opinions.
Thanks for looking.
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So, to understand, you took low poly models from 3DWH and added details, texures, etc (modded)?
Wow, you certainly did a great job, your cars look amazing, well done.
I'm wondering how they'd render, I mean because there are many photo textures...wondering if you would consider offering one for a future Render this challenge?
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Thanks Solo. Yeah, I just fixed up some models I found on the warehouse. Took me awhile, my methods are crude and figuring out how to use the plugins I should be using is very difficult. But it turned out to be a pretty good way to learn SU.
As far as rendering them, I don't know anything about rendering but wouldn't it be difficult because of all the textures? -
@unknownuser said:
Yeah, I just fixed up some models I found on the warehouse. Took me awhile, my methods are crude and figuring out how to use the plugins I should be using is very difficult. But it turned out to be a pretty good way to learn SU.
I agree,it is a great way to learn, I missed this as when I started with SU there was no warehouse (@last days),I'd have done the same if it was available.
@unknownuser said:
As far as rendering them, I don't know anything about rendering but wouldn't it be difficult because of all the textures?
That's the whole challenge.
So, You need to figure out how best to create smooth accurate car bodies now, right?
I'd suggest checking out Chipp's videos using Artisan, as you have already seen the other methods on Youtube.
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Well, I'm not sure the cars are smooth enough for rendering. No way for me to tell, of course. I did try to look at Chipp's videos, kept freezing on me, and now whenever I open a web page the music from his videos plays in the background. It's playing right now. Driving me nuts.
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Just bought, downloaded and installed Arisan. Looks like a fantastic plugin, now all I have to do is figure out how to use it. No sleep for me tonite!
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WOW you have done a fantastic job.
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I am impressed. Screen grabs straight from SU this good, I wonder how will renders look.
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Thanks for the compliments. As far as rendering them, if I upload the Chevy maybe someone else can do it, but rendering doesn't really interest me, for these models anyway. Since I tried to make them as stock as possible, like they just came off the showroom floor (I even turned back the odometer to zero), rendering them would only make them look like any other photo of a '57 Chevy, and there are plenty of them out there. Now, if I could render them and they could still be viewed as a SU model, that would be different (maybe in ten or fifteen years when computers are so powerful that it could handle the task with ease). I can see the value of rendering if someone creates an original model, something that doesn't exist in the real world, like a robot or house or spaceship or something. That would be interesting. One thing I'm thinking about doing, there are a lot of classic cars that I like but there are some changes I would make to them. Like the '57 Chrysler 300C, I love the lines but the grill area is butt ugly.
Was hoping to get more feedback on these, you know how it is, you spend so much time on a model it's difficult to step back and look at it objectively. Ah twell.
Anyhow, I appreciate your comments. -
very very nice models thanks for sharing
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Stupendous work.
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Fantastic work hellnbak, I for one would be interested in downloading the Chevys
There's alot of stuff on the warehouse that could use some sort of tweeking to make them better, and you've done a great job with the GTO. -
Ah, the simpler days Very nice and brings back fond memories.
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Anyone else notice the cop in the side view mirror in the next to last image.
Nice touch!p
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Didn't see the cop until you mentioned it. How about the Brown Recluse on the headlight?
At least one of the interiors has a Pontiac emblem on the steering wheel hub and the radio nearby says Pontiac.
Edit post to remove incorrect observation regarding model styles.By the way, nice chrome trim work. Are these textures available for use in Sketchup?
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@mitcorb said:
At least one of the interiors has a Pontiac emblem on the steering wheel hub and the radio nearby says Pontiac.
Edit post to remove incorrect observation regarding model styles.Not sure what this means, the bottom two photos are of the 67 GTO I did.
@mitcorb said:
By the way, nice chrome trim work. Are these textures available for use in Sketchup?
Thanks. I took all of my textures from photos of actual cars, and other things. A lot of searching to find the right photos, and very tricky to project these just right, a lot of piecing and patching and editing and trial and error. But I'm getting better at it.
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Ok, I was not paying attention to the previous posts indicating the GTO.
As for the edit: My memory was fuzzy about design features of 1957 Chevy. I thought that only the Impala had the chrome, and the BelAir was mostly smooth, but after researching, I found that there was no mention of Impala as a model for 1957. I only edited in case someone had already viewed the submit. -
A few early shots of my '56 Sunliner, my first scratch-built model. Still a lot of work to be done, thinking about making a Crown Victoria version also. Building from scratch is a whole new ball game, but much more rewarding than fixing up somebody else's work.
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Hellnbak this is good stuff man well done! thanks for sharing
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Thanks, I appreciate the feedback
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