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    My Shots - sketchup & vray

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    • S Offline
      SHAHEEN
      last edited by

      a bed room with bath, balcony and a jacuzzi ...
      i started my attempts started by using some 3d models from wharehouse like shot 1 & 2 ,

      then i designed this room but the file was heavy so i rendered just those 4 images

      programmes: sketchup - vray - photoshop


      1.jpg


      2.jpg


      3.jpg


      4.jpg


      5.jpg


      6.jpg

      " An eye for an eye only ends up making the whole world blind "
      Gandhi

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      • tademaT Offline
        tadema
        last edited by

        SHAHEEN, the second image looks great.

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        • majidM Offline
          majid
          last edited by

          the second and the last are my favorites

          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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          • Bryan KB Offline
            Bryan K
            last edited by

            Those are all great shots, but they seem kind of fuzzy? Slightly out of focus?

            See my portfolio at https://delphiscousin.blogspot.com/

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            • DanielD Offline
              Daniel
              last edited by

              Yes, they all look great. The first one is too blurry; can be disconcerting to those with less than perfect eyesight.

              My avatar is an anachronism.

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              • S Offline
                SHAHEEN
                last edited by

                thanks guys for your comments and advices ...
                i used - filter ( blur - gaussian ) and an overlay layer in order to make the colors much saturated ... but it seems not a good idea ,,, 😲

                " An eye for an eye only ends up making the whole world blind "
                Gandhi

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                • pyrolunaP Offline
                  pyroluna
                  last edited by

                  hi shaheen,
                  that method in itself is not bad, but you really have to watch your blur radius.
                  also now that I take a closer look... in your second image, the background image doesn't align with the render; the horizon is too high

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