• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

[Request] or is it Possible?

Scheduled Pinned Locked Moved Plugins
2 Posts 2 Posters 344 Views 2 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D Offline
    Dave R
    last edited by 10 Mar 2011, 18:24

    I just had this idea for a plugin. I wonder if it is possible and if it is, would someone like to write it?

    The idea is to take the current camera position as a point and then randomly generate a dozen or so points in near proximity to that point. Each of these new points would be used as locations for the camera for a series of automatically created scenes. Perhaps the number of points and the maximum displacement would set by the user and there'd be no new points on the current camera to subject axis.

    In addition, all of the scenes would use the same style as the current camera.

    If you export the scenes and compile them into an animation, this would create that sort of hand held camera look. The scenes could be exported as 2D images or exported to your favorite renderer for rendering into something more photographic before compiling.

    Etaoin Shrdlu

    %

    (THERE'S NO PLACE LIKE)

    G28 X0.0 Y0.0 Z0.0

    M30

    %

    1 Reply Last reply Reply Quote 0
    • C Offline
      Chris Fullmer
      last edited by 10 Mar 2011, 18:37

      Yeah, that kind of thing is totally do-able. Camera recorder already has a feature to turn each of its frames into a scene. It could be added fairly easily to camera recorder. But then it would not work with regular scenes I suppose.

      Adding it to regular scenes would also not be that hard. The user just has to specify ahead of time what FPS to use, then the plugin would get ther camera position for each frame, slightly adjust the camera position, and then make a scene there.

      I think the hardest part by far would be getting the camera shake to be believable. I'm afraid it is more than just randomized points. I think it is more of a randomized wave, and then determining where the camer should be on the wave at that point in time. Camera shake is not just randomly bounced from point to point per frame, it is bouncing up/down/around over multiple frames in the same direction, until you hit the upper/lower most point of the bounce, then find a new direction to bounce in. Which in my mind appears to be more like a wave.

      I'm sure Remus could crank that out if he ever came back. Anyone other math guys out there want to tackle this? Once we start talking waves I get nervous 😄

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

      1 Reply Last reply Reply Quote 0
      • 1 / 1
      1 / 1
      • First post
        2/2
        Last post
      Buy SketchPlus
      Buy SUbD
      Buy WrapR
      Buy eBook
      Buy Modelur
      Buy Vertex Tools
      Buy SketchCuisine
      Buy FormFonts

      Advertisement