Render This: Dunny
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As an ex-pat Australian I thought I should point out for the foreigners hereabouts that a Dunny could be referring to a great piece of quality Australian architecture.
Many a student has been shattered by the intricacies of designing one.
Few get it right, but those that do go on to greatness.
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@solo said:
This looks like a fun one, is a Dunny a blank figure that kids decorate themselves or are they bought painted?
Both actually. You can get blank ones or you can paint a template and have them professionally done or you can even buy ones done by artists in collections. they come in many sizes as well. The 3" are most common but there are even 6' tall ones like the one I posted up.
Disney got on the bandwagon a few years ago and started marketing their own Mickey ones too. There are many different designs etc... I just thought this would be a nice challenge to model.Alvis, that is a fantastic start. Well done.
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nice model and challenge, good one alvis....is that just projected?
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Here are a couple quick ones. I think the Stone Dunny came out nice.
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Here are some really old and weathered ones.
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@box said:
As an ex-pat Australian I thought I should point out for the foreigners hereabouts that a Dunny could be referring to a great piece of quality Australian architecture.
Many a student has been shattered by the intricacies of designing one.
Few get it right, but those that do go on to greatness.
LOL Ben....!!....that is a fine example of an Aussie dunny....i have no idea what the others are trying to do, other than to blaspheme our precious amenity
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Nice work guys.
Oli I'm guessing that is you playing with Thea?
Pete, I love the weathered ones. Is that done in Thea? Is it using displacement and is the background a hdr?
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A couple more.
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Thea
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thats more like it eric, nicely done!! did you map the displacement map in sketchup or all within thea?
where are the tuts for displacement? there don't seem to be many advanced material tutorials...dylan, yes...thea.
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bravo pete ....that's displacement with the rock?? it looks real. I'm surprised there's no hairy dunnys yet!!
A simple one "in all the colours of the rainbow"!!
thea render
emitter for middle one: 180 watts/metre squared...efficiacy:30.00
glossy material for glass dunnys....absorption value 1.00...high reflectance....roughness 1.00
soft reflective floor.....roughness 10.....IOR 2.00....high reflectance
Studio IBL to reduce dynamics and increase "fill light" set to 0.01 strength. -
All in Thea. I just exported the blank model from SU.
I just imported the grass displacement texture pete posted and applied it. I could not figure out how to scale the grass up so I scaled the model down and got it to look right. Increasing the Height (cm) value did not seem to do anything
I have not found any displacement tuts other than what people talk about when they post a material.
Thanks to pete...
Here is the material post
http://www.thearender.com/forum/viewtopic.php?f=92&t=2150&p=16371#p16371
Here is how to use it if you don't know:
http://www.thearender.com/forum/viewtopic.php?f=92&t=3663 -
A few more.
Orange Leather Dunny
Disco Dunny
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@olishea said:
DIRT DUNNY!!
(sorry eric)
I'm sure Eric will also like that one...
Chris F is usually the one complaining when there's something dirty in a scene...
(sorry, Chris... Don't mean to offend you in any way...) -
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LOL@69.
Eric, I hope you don't mind but I had to see what Dunny was made of.
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X-ray Dunny.
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@solo said:
LOL@69.
Eric, I hope you don't mind but I had to see what Dunny was made of.
AHAHAH
Wan't expecting that solo
Great -
I'm seeing all the great renders that one can do in Thea, I just purchased it and my computer is not booting up, what a bummer, my wife's computer that I'm on at the moment is not up to it, too old and too slow.(kinda like me)LOL
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