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    How to set length units in code

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    • M Offline
      Mcdull
      last edited by

      I want to pull a face from 0 to 4.5m, and my entities is imported from other software,how to set length units in code?
      for example

      
      pts = []
       pts[0] = [edge.start.position.x, edge.start.position.y, 0]
       pts[1] = [edge.end.position.x, edge.end.position.y, 0]
       pts[2] = [edge.end.position.x, edge.end.position.y, 4.5]
       pts[3] = [edge.start.position.x, edge.start.position.y, 4.5]
      
      

      here,i want to set z value as 4.5m,how to set? thank u

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      • K Offline
        kyyu
        last edited by

        4.5.m
        Just type this in the ruby console, and see what it returns.

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        • TIGT Offline
          TIG Moderator
          last edited by

          If you are getting the x/y/z values as strings [perhaps from an imported text file] then
          ` z=z+'.m'

          4.5.m ### as a string
          eval(z)
          177.165354330709 ### in inches [SUp's base units and used to position the point]if they are as floats then z=z.m` will work to convert it...

          TIG

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