3ds Import into Sketchup
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How do i get elements and cameras to hold their position when i import them as a 3ds saved out of Studio Max? The elements move around and the cameras are not where they were in the model. Any help would be appreciated
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You can import cameras via 3ds format?
-brodie
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The imported cameras show up as tabs in the sketchup window but are not in the correct position. They do not show as elements that can be moved around.
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I think 3ds only imports "geometry", well as far as I am aware I dont think the cameras can come over also I would look for a plugin maybe other than that I haven't heard of a way before?
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