Suceava Fortress
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Hi Marian,
This is a very nice challenge. Are you modelling it for GE (as well)? And/or a bit more detailed one including a reconstruction?
How accurate the terrain is - especially that I can see the fosses in the aerial photo but I doubt the GE terrain would be anywhere close to it...
Can you take good pictures of the existing walls (for texturing) or are you planning to texture it with some "artificial" textures?
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Hi Gaieus,
This is not specifically for GE, I want to do a reconstruction of how it used to look about 500 years.
I imported the terrain with SU8 but it's not very accurate, no fosses or leveling of the ground inside the courtyard. As you can see from the wips, I modeled it as if it was on level ground. I forsee a major restructuring of the model . I'll give the sand tools and SDS a try and reshape the ground.
The fortress is on a hill and some places are not very accessible to people and/or are in ruins so some things about how the walls were I can't see from the pics I have. I mean was it straight in some areas or did it have that uhmm bevel all the way around at the lower level? Did that bevel follow the terrain or was on a certain level...There will be a lot of eyeballing and improvisation on this project.About the textures, I think I'll use some "artificial" ones at least temporarily. Later maybe I could take pictures of the fortress when I go home,or use some of the pictures on the internet and the few I have taken.
On an interesting note there are plans to fully reconstruct the fortress, but so far I haven't seen any work being done to it. Hopefully I won't be completely gray before it's finished.
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Well, I think once you start building it, you could think about a GE version as well. Not too much extra effort as you model it anyway...
Then look at this example of Aerilius where he made a version as it is now and as it used to be. He has some other, nice examples with interactive tours for the reconstructions, too. In that topic you'll find hints about how he created his artificial yet "convincing" materials for the reconstruction, too.
As for the parts unknown for the time being - just model them in a way that can be easily changed later when you find out.
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Thanks for the advice Gaieus.
Aerilius did a wonderful job with such simple geometry.
I don't have GE installed so I can't check but I found this model of the present day ruins on the warehouse. http://sketchup.google.com/3dwarehouse/details?mid=4d7bdc4fc264fafc8f8c90535e31623a&prevstart=0
Unfortunately it can't be downloaded. -
Well, not a bad model but not the best I have ever seen either (more exactly, texturing is awful and since there aren't too many other details, this ruins the whole impression).
I'm sure you could do better!(And install GE - it can be so much fun!)
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Keep at it Marion. It's looking good.
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I just thought someone might be interested in taking a virtual tour of the fortress:
http://www.360cities.net/image/suceava5#261.90,-33.20,70.0
(Marian has no need for that, of course. ) -
Nice find, NTh!
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That't a great find Numb. That will be great for making textures.
Also found a link explaining how they made the 3d presentation of the fortress 6 years ago. It contains the pictures and angles I was looking for
http://journal.univagora.ro/download/pdf/334.pdf -
Now back to work, Marian!
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A couple of renders with a bit of progress and practice mostly.
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Looking good so far. Now comes texturing I guess!
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Looking good indeed.
How detailed is it supposed to be, Marian? (I know you mentioned a medium detailed model, I am just not sure what it means)
I am thinking about making a model of Diocletian´s Palace in Split, but I can´t tell if I am going to finish it, even with today's life expectancy -
@numbthumb said:
I am thinking about making a model of Diocletian´s Palace in Split, but I can´t tell if I am going to finish it, even with today's life expectancy
Here you are, NTh (click on the image)!
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Ah! Fine! I knew it looked familiar!
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@numbthumb said:
Looking good indeed.
How detailed is it supposed to be, Marian? (I know you mentioned a medium detailed model, I am just not sure what it means)
I am thinking about making a model of Diocletian´s Palace in Split, but I can´t tell if I am going to finish it, even with today's life expectancyWell, I wanted to model the windows, the passage ways, railings on the wall, some of the interior court yard's details...maybe it's more than medium.
That Diocletian's palace is awesome and it seems there are great pics of the reconstrcution. It would be a shame not to model it
@gaieus said:
:thumb: Looking good so far. Now comes texturing I guess!:)
I don't know, I'm not satisfied with it yet and still have to add the slits in the walls
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@numbthumb said:
Now, sorry for hijacking your thread
No worries I love these ancient castles/palaces/fortress and I'm of the opinion that most of them should be better protected, restored and even reconstructed where possible.
In fact here is a cool thread I found where people from all over Europe posted some pics and info on fortified castles, churches. -
Thanks for the link, Marian!
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Thanks for the nudge, Marian.
Apart from being of emotional significance to me ( I spent a great deal of my youth hanging around the Palace), it is a bit of a challenge on its own, as a rare and magnificent monument, as a national and international property, which was added to the UNESCO World Heritage in 1979.
Now, sorry for hijacking your thread, but I guess that a certain amount of artistic licence will also be necessary in this case - it is unlikely that this, very popular Hebrard´s depiction of the palace is historically accurate:
Excavations carried out in 2006/2007 discovered the ancient coast which had stretched the entire lenght of the palace. Thus the Farlati´s reconstruction seems more probable:
Perhaps Gaieus could enlighten me about this?
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There is a Hungarian guy who models our forts and castles as they are reconstructed for GE. Of course, they should not be on GE like this (not all are on the 3D Layer) but I'd never report any of them being "inaccurate" (in fact, I'll not even tell which are not accurate here ). (Any Googler reading this, please, skip the link...)
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