Clipping
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Is there any way to prevent SU from clipping the poly face when you zoom in close? The software allows precision to 1/64" of an inch... why can't I get close enough to see that distance w/o the faces and edges disappearing?
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Here is a similar post from a couple of days ago
http://www.forums.sketchucation.com/viewtopic.php?f=15&t=28069
I think some explanations are in there that might help.This is a known condition in Sketchup/OpenGL
See jgb's comment in the link I provided.
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Thanks for the lead.
I'll follow the advice and see if I can work around the "features" of the software.
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