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Fabric Mapping

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  • A Offline
    anstvam
    last edited by 14 Dec 2010, 13:39

    It has possibly been addressed many times before. I wanted to ask what is the best/ most effective way of mapping patterned textures (or textures in general) onto high poly surfaces?
    Amongst many other things, this is something that keeps my renderings low on presentation quality... You can see an example below. As an interior designer, I obviously work a lot with bed covering, curtains, cushions and armchairs among others...
    Thanks in advance, Anastassis


    fabric mapping.jpg


    fabric mapping close up.jpg


    fabric map.jpg

    We are all in the gutter, but some of us are looking at the chintz...

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    • J Offline
      jarynzlesa
      last edited by 14 Dec 2010, 15:16

      @anstvam said:

      It has possibly been addressed many times before. I wanted to ask what is the best/ most effective way of mapping patterned textures (or textures in general) onto high poly surfaces?
      Amongst many other things, this is something that keeps my renderings low on presentation quality... You can see an example below. As an interior designer, I obviously work a lot with bed covering, curtains, cushions and armchairs among others...
      Thanks in advance, Anastassis

      Yes, please. The best would be Unwrap Tool in sketchup, not UVTools v0.1 - it's not working.
      Thanks in advance, Jarynzlesa.

      BTW - the bed looks great ๐Ÿ‘ .

      http://www.vizualizaceschodiste.mypage.cz/

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      • A Offline
        anstvam
        last edited by 14 Dec 2010, 15:52

        I didn't model the bed. It's from http://archibaseplanet.com/

        We are all in the gutter, but some of us are looking at the chintz...

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        • B Offline
          brodie
          last edited by 14 Dec 2010, 18:42

          There's no great solution within SU. My recommendation would be to learn UV mapping in 3ds Max and do it there, then bring it back into SU.

          -Brodie

          steelblue http://www.steelbluellc.com

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          • A Offline
            anstvam
            last edited by 14 Dec 2010, 19:25

            Thanks David. Happen to know of any good tutorials about UV Mapping in 3ds?

            We are all in the gutter, but some of us are looking at the chintz...

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            • B Offline
              brodie
              last edited by 14 Dec 2010, 20:02

              David?

              You could, no doubt find some better stuff dealing with organic type models like furniture. As it is, I've got some stuff more specific to hard surface modeling though that may be helpful in some cases.

              http://www.republicofcode.com/tutorials/3ds/unwrap_uvw_mapping/
              http://www.game-artist.net/forums/support-tech-discussion/9847-seam-editing-3ds-max.html

              A great 3ds Max plugin full of unwrapping tools
              http://www.renderhjs.net/textools/

              I'm still not very good at texturing in 3ds max. I understand most of the concepts broadly but haven't had to use it enough to be any good at it because I haven't had much reason to use it (I rarely get into anything organic as I almost always stick to exteriors). Make sure and post back if you run across any other particularly helpful tutorials, I'd be very interesting in seeing what you learn.

              Oh, and that second link talks about seams. I don't recall exactly what's in there but one thing that took me awhile to figure out is that when you're unwrapping you can create and then manipulate some nice blue seams, but when you first open it there are often some big nasty green seems in all sorts of crappy places and you can't manipulate them. As it turns out those come from whatever base wrapping you've done (sphere, planer, cube, etc.)

              -Brodie

              steelblue http://www.steelbluellc.com

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              • A Offline
                anstvam
                last edited by 15 Dec 2010, 10:14

                Sorry about changing your name Brodie... Don't know where that came from ๐Ÿ˜„
                Had a look at the tuts, they seem intimidating at the moment.
                I'd be interested to hear how people on the forum address mapping issues in SU, preferably with an emphasis on interior design. I've seen wonderful examples showcased in the gallery, and would like to hear about it...

                We are all in the gutter, but some of us are looking at the chintz...

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                • S Offline
                  srx
                  last edited by 15 Dec 2010, 12:02

                  There is a plugin for import-export of UV maps from a number of UV tools (some of them free)
                  ... and here it is http://forums.sketchucation.com/viewtopic.php?f=323&t=23725&hilit=plugin+uvtools

                  www.saurus.rs

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