[WIP] Reconstruction of my favorite disco Palladium New York
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what do you mean by "sorting"? At the moment the beams doesn't work anymore. I added some other lights to the scene, I don't know what happend but the "fogbeams" doesn't render anymore.
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I mean making sure the rest of the lighting works before you play with beams.
With a fog material the camera must be outside the" fog box" or it won't render (for bias) and the camera must be inside the fog box for unbias (progressive presets)
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I was using preset low and the camera was definitely outside the fogbeams.
I have an older version and the render in the same position still works, but not at the new verson.
here's another one without beam (but with preset 11, so I expected no beams)
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a small render after 4 and a half hours with preset low.
I think I make the big one, when I'm out...
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Looking good!
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my notebook has rendered all nicht long. here's the result
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here's another one:
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I'd say you've captured the nightclub look perfectly. Which is not an easy thing to do with so many lights and odd shadows.
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yesterday I rebuild the famous stairs with the lights. I rendered the scene again in twilight with preset low for 12 hours. I don't know what happend but the beams weren't rendered right to the end.
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same scene, preset 10 for 6 houres without volumetrics
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at the moment I'm working on an update of this old project:
first test render
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update
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another view:
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one more
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a panorama of that old project.
I still haven't found a way to render that project in preset low to preserve the lightbeams. So I've lost the nice beams but it's a nice render anyway.
http://doerr.bplaced.net/visu/palladium/palladium.htm
[flash 640,480:2cfws6sh]http://doerr.bplaced.net/visu/palladium/palladium.swf[/flash:2cfws6sh]
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new try with twilight render 2
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and one more. 11 mins with exploration render
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update of that old project:
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Twinmotion gave me the opportunity to rerender that nice project:
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I love your work in general, and this is a particularly fun and cool animation. Great work!
(I'm waiting for a computer upgrade before diving in to TwinMotion, but it's fun in the meantime to see what can be done with it)
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