Skinner-er or texture-er?
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Hi,
I don't really know what the correct name for this is, but I am looking for a utility or plugin that will help me map textures to surfaces correctly. For instance, mapping the texturing of wood to a ship would require some sort of way to describe that the ship is composed of planks wrapped horizontally around the ship...
I've seen plugins that do cylindrical and I think spherical wraps, but that's it. Does anyone have any ideas on where to start?
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I am working on something, but it'd require the mesh to be regular, patches of quad-faces (can be triangulated).
If the mesh can not be sorted this way then it's otherwise hard to make a predictable mapping tool. -
That's great to hear thomthom. No rush...

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