Jack the Ripper
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Started a new project: Jack the Ripper. I hope you enjoy it.
Jack the Ripper is stalking with a knife to his next victim behind a lamppost...
Jack the Ripper 001 por artysmedia, en Flickr
Jack the Ripper 002 por artysmedia, en Flickr
Jack the Ripper 003 por artysmedia, en Flickr -
Hi Roberto,
Very cool. I love the render. Was it done in Photoshop?
Have a nice day!
_KN
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@ken28875 said:
Was it done in Photoshop?
Noooo! All this is SketchUp with Fog
Jack the Ripper 004 por artysmedia, en Flickr
Jack the Ripper 005 por artysmedia, en Flickr -
Here you have the first render with VRay. only to see what happens with the light
Jack the Ripper 006 por artysmedia, en Flickr -
Wire view in 3D Studio Max
Jack the Ripper 007 por artysmedia, en FlickrZ-Depth perspective view with 3D Studio Max and VRay
Jack the Ripper 008 por artysmedia, en Flickr -
Final image retouched with Photoshop
Jack the Ripper 009 por artysmedia, en Flickr -
Final image
Retouched with FotoSketcher (interesting program)
Jack the Ripper 010 por artysmedia, en Flickr -
Thanks for sharing this.
Whatever happened to all those beautiful little medieval cottages and outbuildings that were lovingly textured?
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This looks great! +1 for the medieval model?
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@unknownuser said:
Thanks for sharing this.
Whatever happened to all those beautiful little medieval cottages and outbuildings that were lovingly textured?
rclub24, EscapeArtist:
Sorry, I do not understand your question.If you ask for buildings like this, the images are here in the forum.
If you ask for the 3d models, all them are on my hard disk
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dude, this looks awesome and so oldschool... very classy at the same time. very good work and very artistic putting into opera of the message.
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cool concept..couple of pointers I think could make these a wow image.
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the lighting is a little blown on the street lamps and the moonlight isnt effecting the tops of the buildings.
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compositionally the POV is floating too high above the ground, kills the atmosphere and realism. Also you need to tighten the streets up, victorian london never had such generously proportioned streets and the image needs something (ie another building, lamppost) in the foreground to frame the shot.
I like this tho, very evocative
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WOW WOW WOW!
ps. WOW
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By 'what ever happened to the textured buildings?' I meant, what was the final use or destination of these? The texturing was exquisite. I remember the doors you shared a while back and your stuff on the warehouse is always a pleasure to dissect!
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Better late than never...
@omikron said:
dude, this looks awesome and so oldschool...
Thanks, omiKron! That was my idea, making this 3d
@viztecture said:
the lighting is a little blown
Yes, I tried putting various intensities and preferred brighter than normal.
@viztecture said:
the moonlight isnt effecting the tops of the buildings.
Yes I forgot to put it, oops!
@viztecture said:
Also you need to tighten the streets up, victorian london never had such generously proportioned streets and the image needs something (ie another building, lamppost) in the foreground to frame the shot.
As always for me, the idea was to use only the new building and not to any other.
You're right about putting a building in front to frame the scene and give it more depth. I have to get used to think these things before I prepare a 3D scene ...@olishea said:
WOW WOW WOW!
Thanks, oli!
@unknownuser said:
the fog should thicken as you look off into the distance.
I tend to use a lot of fog in front (in foggy scenes), framing the scene and not using a building as it would be preferable (as stated above)
@unknownuser said:
what was the final use or destination of these?
just having fun doing these scenes, learn something new and nothing else!
Thanks all!
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@unknownuser said:
@artysmedia said:
I tend to use a lot of fog in front (in foggy scenes), framing the scene and not using a building as it would be preferable (as stated above)
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