Animation Quality Query
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I have done multipal animations before using SU Pro.7 and there is something that we somehow can't get rid of in our animations. Sample Animation: http://www.youtube.com/watch?v=9RX2jJA_LtA.If you take a look at the animation you will notice that there is a problem with the anit-aliasing on the surfaces and the edges of the model. We are using the standard settings on SU to render the animation with scene transitions at every 8 seconds and no scene delay and still it seems that the animation is rendered poorly as the edges flicker almost as if they run across the edges of the model. we would like to know if there is any means of rendering a clean animation (without all flickering edges) through SU. NOTE: (YOUTUBE video has been compressed to compensate for capp usage however the original 115mb size animation doesn look much different). Our OpenGL settings are also set to 4x Anti-Alias, could this be the problem or is it just a codec that SU still requires?
Could anyone help on this?
Quim -
You can try a couple of things.
Render the animation at twice the resolution that your desired output is and then use your movie editor to export out at the correct resolution. Turn anti-aliasing OFF.
For the cleanest and least flickery animations, I turn edges off and use sun for shading.
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Thank you "OTB"
I usually have the same problem when doing animation.
Can you recommend a good movie editor for professional animation.
I use windows movie maker now, and its either i dont use it correctly or i can use something elseThanks
Toxik -
Thanks for the info Chuck
will give it a bash tomorrowQuim
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Hi guys, I work on a MAC and use Final Cut Express for all of my movie editing. Sorry I can't help more with the window side of things.
I always export out image sequences, too, instead of a pre-compressed movie. Other than giving me more editing options, image sequences are nice when SU crashes during export and you can start exporting from the last rendered scene transition instead of having to start over.
I use PNG as it is uncompressed and the files are small in size.
I also try to avoid materials with lots of contrast as high contrast textures also flicker and flash during playback. I will sometimes go so far as to edit a desired material in photoshop to minimize contrast. Groundcover textures are particularly troublesome, in my experience.
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