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    Component reload - how to reload also materials

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    • K Offline
      kalleking
      last edited by

      When I reload a component from my collection, it only updates geometry, but not material/textures.
      SU apparently generates new name for the updated texture, but does not replace/update it from the source component file.

      Any ideas, how to reload also materials?

      Kalle

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi Kalle,

        Which one do you call a "source" file here? The one you reload from?

        Gai...

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        • K Offline
          kalleking
          last edited by

          Hi Gaieus,

          Master model - for example a house - where I insert several componets ie. tables, windows etc. which I call source components.
          I open a source component (say - a table) as a separate SU file and change the material, then I save the file and leave it open (paralelly to the master model). Then reloading this component in the master model will not update the material, but only geometry.

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          • GaieusG Offline
            Gaieus
            last edited by

            Hm. I don't know what's happening there. It updates the materials for me (in fact, I often use this technique with more complex components like arched windows on a curved wall or such to make sure I do not screw up the master model when texturing it).

            Here the window is arched, curved and the edges are rounded. I textured it "outside" of the master model and then reloaded.

            http://lh5.ggpht.com/_zcvsIuYiVbo/Suw3FoVmC8I/AAAAAAAACu4/pZfgc8630Gg/Bazilika-Texture20.jpg

            Gai...

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            • K Offline
              kalleking
              last edited by

              Apparently the linking problem was related to group materials. After experimenting with diffent settings, it works fine now.

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