Component reload - how to reload also materials
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When I reload a component from my collection, it only updates geometry, but not material/textures.
SU apparently generates new name for the updated texture, but does not replace/update it from the source component file.Any ideas, how to reload also materials?
Kalle
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Hi Kalle,
Which one do you call a "source" file here? The one you reload from?
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Hi Gaieus,
Master model - for example a house - where I insert several componets ie. tables, windows etc. which I call source components.
I open a source component (say - a table) as a separate SU file and change the material, then I save the file and leave it open (paralelly to the master model). Then reloading this component in the master model will not update the material, but only geometry. -
Hm. I don't know what's happening there. It updates the materials for me (in fact, I often use this technique with more complex components like arched windows on a curved wall or such to make sure I do not screw up the master model when texturing it).
Here the window is arched, curved and the edges are rounded. I textured it "outside" of the master model and then reloaded.

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Apparently the linking problem was related to group materials. After experimenting with diffent settings, it works fine now.
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