Importing Google EarthTerrain
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Hey guys. I am attempting to design a city on an island in the middle of the ocean that I found in Google Earth and I would like to build it directly on the terrain model. However, the island is quite large and when I click the Get Current View button in sketchup it says that I am too high. Is there anyway for me to use the entire island model?
Thanks for the help!
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Try zooming in to the google earth model a bit so that Skethcup will allow you to import a section of the island.
Then in Google Earth pan over to a new area, try to make it over lap the previous section slightly and back in sketchup import this new area.
Build it up like a patchwork quilt. Google Earth and Sketchup should place it in the right position...
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Ok thanks, I got a decent model of the island now. Would there happen to be any tool to cut off where one model sticks out higher than the same area on another section?
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I have a question along the same lines, rather than opening a new thread I figure I'll just jump into this discussion.
After importing a terrain layer from Google Earth into SketchUp, how then do you draw ON the Terrain. For example. Say I want to build a series of buildings on a hillside, but I would prefer to connect the walls directly to the terrain, rather than connecting them below it. Is there any easy way to accomplish this?
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@mast3rpyr0 said:
Ok thanks, I got a decent model of the island now. Would there happen to be any tool to cut off where one model sticks out higher than the same area on another section?
Could you attach a picture to illustrate your problem please?
@mamer said:
After importing a terrain layer from Google Earth into SketchUp, how then do you draw ON the Terrain. For example. Say I want to build a series of buildings on a hillside, but I would prefer to connect the walls directly to the terrain, rather than connecting them below it. Is there any easy way to accomplish this?
There are a few ways to do this, I would draw the building separately temporarily making the 'basement' deeper than necessary, group it, then move it into position and Right click -> "Intersect with model".
Another way is to model the building and use the sandbox Stamp tool to stamp the building footprint into the terrain.
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There are a few ways to do this, I would draw the building separately temporarily making the 'basement' deeper than necessary, group it, then move it into position and Right click -> "Intersect with model".
Another way is to model the building and use the sandbox Stamp tool to stamp the building footprint into the terrain.[/quote]
Thanks! I'll give it a shot.
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