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    • honoluludesktopH Offline
      honoluludesktop
      last edited by

      I want it all, runs inside SU, Pp built in, reduction of redundancy, bumps, ease of use, real time support, great renders, and "FREE". Well, if I get the rest, I'll settle for affordable:-)

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      • S Offline
        sepo
        last edited by

        James, yes it is shader light. HDRi lighting, lighting background, rotated ready supplied golfcourse hdri. Quality 75%. It took less than 5 minutes to render on old quad. Saved as .hdr. Quick levels , contrast and frame in Photoshop.
        Tried today more complex scene but it keeps crashing my computer if I use larger size hdr. It shows C++ error. So I am now rendering with SU sun and background custom image . Will see if it works.
        All in all I like it. Hopefully there will be interior lights eventually and if there is a way to do bump or normal mapping it would be great piece of kit.

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        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          And lights. Shucks, found a price, about $900.00.

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          • S Offline
            sepo
            last edited by

            $900....I think with that price tag it is not going to grab SU market. πŸ˜†

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            • soloS Offline
              solo
              last edited by

              @unknownuser said:

              And lights. Shucks, found a price, about $900.00.

              Seriously?? 😲

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                Excellent render sid, once again. πŸ‘

                @unknownuser said:

                if there is a way to do bump or normal mapping it would be great piece of kit

                πŸ˜†
                A $900 is πŸ‘Š I don't want to believe this.

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                • S Offline
                  sepo
                  last edited by

                  Hmmm...the render dissapeared in the middle of the rendering process. How crazy is that. πŸ˜† As it stands it can render relatively simple stuff.
                  Thanks Michalis. πŸ˜„

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    The post is hard to find. It is in a popup as below:

                    Temp38.jpg

                    Temp00.jpg

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                    • pilouP Offline
                      pilou
                      last edited by

                      Yes but it's for the 3Dmax version! And it was the previous year! πŸ˜‰
                      Now it's the half price πŸ˜‰ 21 JUNE 2010
                      Price.jpg

                      And nothing is writed for Sketchup version πŸ˜‰
                      Maybe that will the half of the Max Version πŸ˜’

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • michaliszissiouM Offline
                        michaliszissiou
                        last edited by

                        This video shows real-time rendering using SmallLuxGPU and Blender 2.5. 6:20 minutes onwards

                        A freeware project... Just buy the SU pro version and export as obj to blender.

                        About shaderlight a cost of ~$200 is reasonable.

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                        • honoluludesktopH Offline
                          honoluludesktop
                          last edited by

                          Happy to be wrong πŸ™‚

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                          • M Offline
                            martin-art
                            last edited by

                            Hi Guys,

                            Just to confirm as James mentioned, Shaderlight for SketchUp will be $199.

                            As James also mentioned in the earlier post it will contain several different light options, so will be able to create interior renders or add some feature lights to an external render. There will also be some other lighting options available to.

                            We are looking in to some of the problems people have mentioned on this thread, particularly the crashing these get highest priority in development. If you do see any problems please email support@artvps.com and the guys will look at what is going on. But we will be on the forums answering as much as we can.

                            Martin

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                            • S Offline
                              sepo
                              last edited by

                              another test with pencil overlay...some aa issues ....


                              house3 b copy.jpg

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                              • S Offline
                                sepo
                                last edited by

                                Thanks ,,,,yeah who ever made it. πŸ˜„)

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                                • M Offline
                                  martin-art
                                  last edited by

                                  Just wanted to post an image done with our internal version of Shaderlight for SketchUp. As you can see we have a few different light options and also more bump controls. Going to be rendering with GI soon, so will post up results on that.

                                  http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/Nightloungesmall.jpg

                                  Martin

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    From an another forum πŸ˜‰

                                    @unknownuser said:

                                    Shaderlight for SketchUp

                                    I have seen this thread and will be upfront that I work for ArtVPS who is developing Shaderlight.
                                    
                                    I can confirm that Shaderlight will have the ability to place light sources in a model, we have 5 different light options including IES profiles, so you will be able to quickly place the light profiles to give realistic lighting information. We have also included a new Physical Sky system, which will be a much more realistic version of the SketchUp shadow system.
                                    
                                    I am going to be at Basecamp next week and will have a slot presenting Shaderlight. But if anybody is there and would like to see the near complete version of Shaderlight I would be happy to sit down and show the software and answer direct questions, I will buy the coffee.
                                    
                                    Martin
                                    

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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