Thea Render is about to be launched..(edit available now)
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Thea Render RV370 Beta1.4.1 is now available thought the usual thread (registration required). It will be published later at the public Thea Render download.
This new revision could be entitled the "animation revision", with the camera, light, sun/sky animation and enhanced object/group animation.
Here is a little sample of a unbiased daylight animation.
[flash=425,344:2zcq1ed7]http://www.youtube.com/v/9s_Lem3wxnw[/flash:2zcq1ed7] -
Update on Thea Render
@unknownuser said:
Dear friends
in our brand new revision (382), we have included the latest technology advances regarding our material system; that is the custom Fresnel curve and Thin Film material. These two features give the "extra touch" to Thea's material system being one of the most advanced - if not the one . We will be happy to see your renders incorporating these features.
Besides our material system "touches", a lot of people will find that things have been made easier now in the studio. First of all, many of the preferences and options of the studio are now automatically saved and restored. There is also a Recent/Favorite/Example scenes option that can be accessed from File menu.
Even more, the navigation in the OpenGL viewport is now improved. Orbiting, panning and zooming take into account the center and clicked point in order for the user to move around (much more naturally with respect to scene scale and position). User movement is not dependent now on the selection or the global frame. We believe that you will find the new navigation much better than before. Also, take note that the Alt key can be used directly now for moving in Maya style (Alt+LeftClick: Orbiting, Alt+MiddleClick: Panning, Alt+RightClick: Zooming).
In the display, there are two options to enhance scene contrast out of the box - Contrast and Chroma. Chroma is a special Thea option where image colors become more saturated - this can help creating more vivid renders.
There are some bug fixes, the most important being the ability to save now an unbiased render in HDR/EXR format keeping the whole dynamic range and the fix for the broken feature of saving the alpha channel within a png image.
Finally, I have to say the following; we have invested a lot of time enhancing Thea with a major feature that it will change the workflow inside the studio. But we decided to make more testing before publishing this feature.
As always, the new revision can be found in the usual thread:
http://www.thearender.com/forum/viewtopic.php?f=61&t=1849&p=14289#p14289best regards
Thin Film material:
Body, eyes, wingsMetal with thin oily coating
The custom Fresnel curve:
paint, alcantara -
Holy crap, that fly...
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Yeah that thin film material is TRUMPS!
There are your leaves pete!!! Go for glory now mate!!!
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Looks like we in fast update phase... major feature in RV387 is
also a technology announcement - camera response function.
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