[Plugin Update] Ruby Console Pro with SketchTalk in Motion++
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@martinrinehart said:
This is what I want:
although this probably isn't what you want, I've been using it to try making a MSIE/Safari controller just using text (no images)
I think it looks quite good, but when trying to load from RCPro in PC SU, I kept getting bugsplats, which I put down to me and windows or the ruby,,,
however, when I returned to OSX SU and tried to load from RCPro it also crashed...
after a restart I loaded it with Ruby Console Editor (which I partly wrote it in) and it works fine.
I then went back to PC SU and ran it from Ruby Console...
There are other PC issues with the file , but it does load from Ruby Console and not RCPro...
might be good for bug testing... if you want to have a look, I'll PM the file...
EDIT: Similar but different, not as nice in IE, now to try PC/SU again....ahhhhh
john
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Cool!
<body scroll=no> MSIE only and should never be used (unless you are locked into MSIE, as we are).
{overflow: hidden;} This is another one you almost never want to use, but, in the case at hand ...
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@martinrinehart said:Cool!
<body scroll=no> MSIE only and should never be used (unless you are locked into MSIE, as we are).
{overflow: hidden;} This is another one you almost never want to use, but, in the case at hand ...
Hi Martin, I finally got it to work, still not functioning, just the WD bit using shadowed/glow fonts, which you can change colours around in code (not done yet), i.e on action, on hover, etc... I'll PM the file...
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UL'd minor bug fix version, 6/14.
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Hello Martin,
This seems to be very interesting but somehow i don't really understand what it is for.
I suppose en environment in which you can easily code animations in Sketchup?Thx for helping me out here
(btw the airshow is great)
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@martinrinehart said:
Ruby Console Pro
Magnificent Martin! simply Magnificent!
This console is exactly what i have been lamenting about since i first used SketchUp! Had SketchUp included a GUI kit i would of created something like this myself! However i bow to you!
Any who, i had a few questions/suggestions for improvement...
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Can you combine the input and output windows into one window. Preferably with the output window at the bottom. I have no idea if things like "sizable panes" are available for user customization of the sizes? However even with no customization it would be a nice alternative to have both in one window.
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I noticed pressing tab does not insert a tab char into the text area, it just does the usual "tabbing" of focus though the widgets. Can this be overridden to insert a tab? I don't care about losing the "tabbing" ability!
PS: oh and i did also have a problem with the buttons being cut off at the top (like a previous poster had mentioned). However I played around with the padding values and was able to rectify it. I am using Vista+SU7+Chrome. So just an FYI.
Thanks again Martin!
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@jessejames said:
@martinrinehart said:
Ruby Console Pro
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Can you combine the input and output windows into one window.
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I noticed pressing tab does not insert a tab char into the text area, it just does the usual "tabbing" of focus though the widgets. Can this be overridden to insert a tab?
Missed this post. Sorry.
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Yes, but don't want to. Arrange them how you like. They come up as you left them, next time.
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Textareas are lame. Wish we had better. Many times I've enthusiastically started on a serious editor/ide, only to run into some insurmountable textarea roadblock.
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@unknownuser said:
For the still-ruby-challenged,...
Start with Chapter 11 and continue through Chapter 17. You'll become Ruby-literate. It's not hard.
@unknownuser said:
- what about using q to do rotations in an arbitrary direction not defined by the planes?
All my rotate stuff allows you to specify a plane ('rg', 'rb' or 'gb') or an axis. See my Leaning Tower of Pisa in the doc.
@unknownuser said:
- I've got an existing model with several groups that need to move around in a related, but not quite identical, way.
That's where ruby literacy has to come in. Alternatively, some brilliant insight that shows me how to create a generic solution to things that move in a related but non-identical way. Brilliant insights are always welcome.
Martin
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