SU for Crime Scene Reconstruction Help
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Basically I want to use SU for Crime Scene and Accident Reconstruction. I use a total station to collect point data from scenes. I import that data from the total station's data collector into a program called CADZone (http://www.cadzone.com). From CADZone I export a dwg file. I want to create road, sidewalk and terrain surfaces from these points and lines. I have attached an example from the software. Should I connect the points with lines and use the sandbox's from contours tool? Any ideas would be appeciated.
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Not sure what region you are in, but the .rar requires an unzip program such as 7zip to expand it, so your respondents need to be aware of that.
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@mitcorb said:
Not sure what region you are in, but the .rar requires an unzip program such as 7zip to expand it, so your respondents need to be aware of that.
The website won't allow me to upload the dwg file. I'll upload a zip file if that's easier
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With the number of points you have in that file its probably easiest to just connect the points up by hand with the line tool, just make sure you try and make triangles between the points otherwise SU wont necessarily close the faces.
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@remus said:
With the number of points you have in that file its probably easiest to just connect the points up by hand with the line tool, just make sure you try and make triangles between the points otherwise SU wont necessarily close the faces.
Thanks,
That's a simple example included with their software. What would you recomend for a scene with more points? -
It is inherent in Sketchup (as I understand) not to tolerate an extreme number of points, which when connected become faces which are called poly's. A total station has no problem generating a large population of points. Sketchup has a problem if it has to make faces out of all the edges that the points potentially represent. Not that it can't, but big files become cumbersome.
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