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    Bathroom

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    • dermotcollD Offline
      dermotcoll
      last edited by

      Nektares those images are amazing and are the type of images I would love to produce - totally inspiring for me - very well done 👍 👍 👍 👍 👍

      When you burn your arse - you gotta sit on the blisters!!

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      • N Offline
        nektares
        last edited by

        sketchnl, Andrija Posarić, Starling75, thanks a lot for the kind words.😄

        steelers05:
        i think it could be a bit darker indeed, thanks for the crit 😄
        being picky is not a bad thing, we should all strive for excellence 👍

        Broomstick:
        Im using a quad core Q6600, 4gb ram, intel motherboard, 512 MB Nvida 8600GT
        i had a 9800 GX2 of 1gb but i killed it playig crysis at full res 😄 hahaha
        The render took like 1 hour n_n and the model is 75 Mb, with all the details
        and textures, the trick relies on using simple, well textured models on the back
        and hi-poly models on the front. See you can ruin a hi-poly model with
        a bad texture, but make a low-poly model look great with a good texture.
        Light is very important too, and having the exact amout of HsPH and samples so
        your renders don´t take longer than what they should. i used irradiance map
        and light cache for this render, and took me about 8 hours to model.
        i hope this helped clearing your doubts, thanks for the comments!

        Stefan:
        Thank you! im very glad you like it! no rectangular or omni lights on this one.
        It´s all Global Illumination, that´s why its so uniform 😄 the magic is on the
        GI 😛 im just a puny human that loves SketchUp and Vray n_n and yes! i will
        be posting more, thanks for the support 😄 cheers!

        Render Screenshot

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        • broomstickB Offline
          broomstick
          last edited by

          Thank you so much for the reply, you also told me something I needed to know: I am buying a quad core in the near future and wanted to know what kind video card get with it. Now I know, thanks to you. And yes you're spot on on textures: I remember the iclone models from the warehouse.. they look so real and yet they are so low poly it's incredible, really.

          Thanks again for all the information, i hope to be posting something nice myself too in the next few days 😄

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          • N Offline
            nektares
            last edited by

            Bromstick: the 8000 series from Nvidia are not bad, but I bought it as a temporary graphics card, 9000 series just got replaced by some new series I can't recall right now, but I suggest you to take a look at the 9000 series, like. a 9800 😄 they should be affordable and have a better performance than the 8000 series, check out the benchmarks and comparisons on some dedicated sites, or ask on the general section what's the best graphic card choice for sketchup, an nvidia 8600 is not bad, but I'm sure you can get something better 😄 good luck!

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            • J Offline
              JHuman
              last edited by

              Holy Shnykies this looks good! Great job, you should give us all a VRay Lighting Tutorial 😄

              • Doweth!
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              • R Offline
                robert111
                last edited by

                Nektares , can you make tuto for your dof vray sketchup

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                • RichardR Offline
                  Richard
                  last edited by

                  Stunning level of detail there mate, and matched by some very nice material uses!

                  My only comments would be ditch the dirty thongs at the shower entry and the blue towel seems a little out of place with the colour scheme!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • olisheaO Offline
                    olishea
                    last edited by

                    @unknownuser said:

                    Thank you! im very glad you like it! no rectangular or omni lights on this one.
                    It´s all Global Illumination, that´s why its so uniform the magic is on the
                    GI im just a puny human that loves SketchUp and Vray n_n and yes! i will
                    be posting more, thanks for the support cheers!

                    thanks for the info about lighting, these are bloody superb renders. although i find the towel a bit distracting, its a very well textured towel though!! im just nit picking, excellent work, wish I could do interiors like this!!! 👍

                    oli

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                    • G Offline
                      GdBTM
                      last edited by

                      wow! I never seen a better interior render in sketchup! You are great!

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        nektares
                        last edited by

                        JHuman, robert111 Thanks and..
                        This are the settings for light, they work on V-ray 1.0
                        but i took some screen shots in case you are using a newer one.
                        Here´s the file:
                        int settings
                        and screenshots:
                        1
                        2
                        3
                        4
                        5
                        6

                        Richard:
                        I tried to balance the general color scheme by adding some cold
                        colors to the bathroom, in details like the towels, so it was not
                        completely warm n_n i can see your point, maybe some orange/yellow
                        towels would have been more pleasant to you 😄 thanks for your comments!

                        olishea:
                        Thank you very much, and well i think i tell you the same i told Richard
                        about the towels 😄, you will do better interiors, if you want to n_n

                        GdB™
                        wow 😳 thanks!!

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                        • C Offline
                          cmoreink
                          last edited by

                          Unbelievable!!! The renders are so good I'm not sure what to say 😉 Thanks for sharing your setup.
                          Keep'em coming!

                          my portfolio

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                          • jarynzlesaJ Offline
                            jarynzlesa
                            last edited by

                            Thx for sharing *.visopt (and reply), your render are very inspiring 👍

                            http://www.vizualizaceschodiste.mypage.cz/

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                            • numbthumbN Offline
                              numbthumb
                              last edited by

                              Thanks for sharing, nektares, very much appreciated!
                              As for your renders... 😲

                              Comfortably numb...

                              1 Reply Last reply Reply Quote 0
                              • K Offline
                                KarinaGM
                                last edited by

                                I am still wondering how did you map the texture of the towel?

                                **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                -Benjamín Franklin.**

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                                • N Offline
                                  nektares
                                  last edited by

                                  jarynzlesa
                                  you are welcome 😄

                                  numbthumb
                                  your user image always makes me jiggle n_n

                                  KarinaGM
                                  i used Deep Exploration CAD edition
                                  import max models and save them as
                                  google sketchup, mapped in Deep Exploration,
                                  then i link the texture in SketchUp and voila!

                                  Deep Exploration

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                                  • numbthumbN Offline
                                    numbthumb
                                    last edited by

                                    Hehe, thanks, nektares, I´ll try to post more often 😉
                                    Thanks again for explaining your workflow (deep exploration is on my to-do list)
                                    BTW I see you´re using CityEngine?
                                    Cheers!

                                    Comfortably numb...

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                                    • N Offline
                                      nektares
                                      last edited by

                                      numbthumb:
                                      I´m always happy to help!
                                      I downloaded it to try it out n_n as bonzai but i didn´t
                                      see too much use for it, and its like $5,000 usd hahaha
                                      so no thanks 😛 it´s designed for urban designers, and
                                      im much more into single houses and their interiors 😄 cheers mate!

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                                      • R Offline
                                        robert111
                                        last edited by

                                        nektares , i need free Note Camera Point script plz , to realize DOF for sketchup

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          nektares
                                          last edited by

                                          Hey Robert! unfortunately i have not seen the note camera point plug-in for free
                                          i payed for mine at smustard, i dont remember the cost but it was very cheap n_n.
                                          I suggest you to buy it there if you really need it, but i must say i did not use
                                          it for this render, i prefer using the Zdepth VFB channel with Pshop lens blur.
                                          I made a quick tutorial since i'm in a rush, you see my mom cooked some delicious
                                          food and i have go and eat it ASAP. i hope this helps!

                                          see, you first have to include the Zdepth to export with your render
                                          DOF VFB
                                          that´s how one of those look 😲
                                          Zdepth map
                                          Then when your render is done and you saved it
                                          open the images in Pshop and add the Zdepht map
                                          as a channel, and change its name.remember to
                                          hide it clicking on the eye on the left side
                                          of the channel, that way channel is off but still there 😄
                                          Then just go to Filter > Blur > Lens Blur
                                          tut1
                                          Here´s where you select the Zdepth channel
                                          you have just added as a depthmap.
                                          then just adjust to get the desired effect.
                                          tut2

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                                          • R Offline
                                            robert111
                                            last edited by

                                            excuse me nektares but how do Zdepht map in Chanal in photoshop , i dont know that.

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