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Jeep

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  • R Offline
    Roger
    last edited by 21 Feb 2010, 06:25

    Out here, we call those Hummer Recovery Units.

    http://www.azcreative.com

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    • D Offline
      D-space
      last edited by 21 Feb 2010, 06:32

      @roger said:

      Out here, we call those Hummer Recovery Units.

      Thanks Roger! and I learn something new !

      Here's one more similar shot..though not as good..for a friend in the forum. ๐Ÿ˜„


      hummer wip.jpg

      http://blibestmentalt.no/54981

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      • D Offline
        D-space
        last edited by 23 Feb 2010, 01:01

        Add the curve plane and putting all together. ๐Ÿ˜„
        Thanks for the kind comments guys!


        all jeep3.jpg

        http://blibestmentalt.no/54981

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        • M Offline
          mitcorb
          last edited by 23 Feb 2010, 01:33

          If these are what you call simple studio tests, I have a long way to go.
          Excellent work.

          I take the slow, deliberate approach in my aimless wandering.

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          • D Offline
            d12dozr
            last edited by 23 Feb 2010, 03:48

            @mitcorb said:

            If these are what you call simple studio tests, I have a long way to go.

            Ditto

            These are awesome...my only crit is the tip of the smokestack on the right should be higher poly...or maybe there is a reversed face there...

            3D Printing with SketchUp Book
            http://goo.gl/f7ooYh

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            • D Offline
              D-space
              last edited by 23 Feb 2010, 09:59

              @mitcorb said:

              If these are what you call simple studio tests, I have a long way to go.
              Excellent work.

              A couple of guys in the forum would definetly tell you how simple it is. ๐Ÿ˜„
              I was about to give up on car render some weeks back. Strange?
              So for this test, the studio setup yield much better result for me.
              Anyway I really hope to come up sumthin more different next time. ๐Ÿ˜‰

              http://blibestmentalt.no/54981

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              • D Offline
                D-space
                last edited by 23 Feb 2010, 10:05

                @d12dozr said:

                @mitcorb said:

                If these are what you call simple studio tests, I have a long way to go.

                Ditto

                These are awesome...my only crit is the tip of the smokestack on the right should be higher poly...or maybe there is a reversed face there...

                Thanks d12dozr.
                I would definetly love to spend more time with the models.
                Just render to test out a couple of lights and preset quality.
                Materials and models still remain an issue. ๐Ÿ˜„

                Btw..any tips on smoothing or modelling would be appreciated.

                http://blibestmentalt.no/54981

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                • 2 Offline
                  21D
                  last edited by 23 Feb 2010, 10:40

                  @d-space said:

                  Add the curve plane....

                  great work mate, looks a lot better IMHO ... keep it up mate

                  "I prefer drawing to talking. Drawing is faster, and leaves less room for lies."
                  Le Corbusier

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                  • D Offline
                    D-space
                    last edited by 23 Feb 2010, 11:08

                    @21d said:

                    @d-space said:

                    Add the curve plane....

                    great work mate, looks a lot better IMHO ... keep it up mate

                    Definetly much better and you're spot on!
                    Great forum work mate! ๐Ÿ˜‰

                    http://blibestmentalt.no/54981

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                    • O Offline
                      olishea
                      last edited by 23 Feb 2010, 12:15

                      nice work dspace. although maybe make them a bit brighter? seem a little dull at the moment with the neutral background....maybe im wrong i dunno!

                      great stuff anyway...and sweet rims ๐Ÿ‘

                      oli

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                      • O Offline
                        olishea
                        last edited by 23 Feb 2010, 12:26

                        sorry...like this. i hope you don't mind....a picture says a thousand words etc

                        2 minute photoshop: levels, high pass filter, vertical gradient and vignette. there is some sly colour banding but it doesn't matter, i didnt bother covering it up.

                        its just a bit more 'punchy' now

                        the render is very nice to work with. ๐Ÿ‘


                        jeep_pp.jpg

                        oli

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                        • D Offline
                          D-space
                          last edited by 23 Feb 2010, 13:19

                          @olishea said:

                          sorry...like this. i hope you don't mind....a picture says a thousand words etc

                          ๐Ÿ‘

                          For hunks like you.....oops..

                          Feel free to do anything you like and totally love the adjusments. ๐Ÿ‘

                          Btw..I rem some tut you did with heavy vignette..isit the quasi thing?..care to share more info on that. ๐Ÿ˜‰

                          http://blibestmentalt.no/54981

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                          • O Offline
                            olishea
                            last edited by 23 Feb 2010, 16:17

                            several ways of doing it, here is the simplest (non-destructive) method

                            1. New Layer

                            2. Fill with White

                            3. Filter>Distort>Lens Correction

                            4. Vignette (adjust the sliders)

                            5. When happy with amount of vignette click OK/apply

                            6. Change Blending Mode of this layer to 'Multiply'

                            7. You can always duplicate the vignette layer to make it more heavy or reduce its opacity to lessen the effect....

                            hunk? ๐Ÿ˜• lol

                            oli

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                            • D Offline
                              d12dozr
                              last edited by 23 Feb 2010, 19:31

                              @d-space said:

                              Btw..any tips on smoothing or modelling would be appreciated.

                              Just use Eraser+control key and run over those sharp corners to smooth them. If you are drawing from scratch, increase the segments of your arcs/circles.

                              3D Printing with SketchUp Book
                              http://goo.gl/f7ooYh

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                              • D Offline
                                D-space
                                last edited by 24 Feb 2010, 02:56

                                @olishea said:

                                several ways of doing it, here is the simplest (non-destructive) method
                                hunk? ๐Ÿ˜• lol

                                Thanks Oli for the awesome tut. ๐Ÿ‘
                                I'll definetly try them out.

                                Hunk... ๐Ÿ˜ฎ ...lol....definetly the last time...great forum work ....have fun! ๐Ÿ˜„

                                http://blibestmentalt.no/54981

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                                • D Offline
                                  D-space
                                  last edited by 24 Feb 2010, 03:01

                                  @d12dozr said:

                                  @d-space said:

                                  Btw..any tips on smoothing or modelling would be appreciated.

                                  Just use Eraser+control key and run over those sharp corners to smooth them. If you are drawing from scratch, increase the segments of your arcs/circles.

                                  Thanks d12dozr will try them out and practice them.
                                  Great forum work for too! ๐Ÿ˜„ ๐Ÿ‘

                                  http://blibestmentalt.no/54981

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                                  • D Offline
                                    D-space
                                    last edited by 25 Feb 2010, 18:02

                                    Just a couple of new shots for the practice.
                                    Still struggling with PP issues.
                                    The lego shot was from a request for a kid btw. ๐Ÿ˜‰


                                    banzai.jpg


                                    lego.jpg

                                    http://blibestmentalt.no/54981

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                                    • O Offline
                                      olishea
                                      last edited by 25 Feb 2010, 18:45

                                      that bonsai looks amazing!! so funny!

                                      hey thats the car I rendered a while back!! its nice to work with!

                                      great work!

                                      oli

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                                      • D Offline
                                        D-space
                                        last edited by 26 Feb 2010, 01:36

                                        @olishea said:

                                        that bonsai looks amazing!! so funny!

                                        hey thats the car I rendered a while back!! its nice to work with!

                                        great work!

                                        Thanks Oli, that bonsai..lol..it's just a concept of a high poly tree. ๐Ÿ˜‰

                                        http://blibestmentalt.no/54981

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