ANIMATE negative value creates a new Custom attribute
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Using a negative value for ANIMATE in an 'onClick' behavior creates a new Custom attribute - SU Pro 7.1 - image shows example:
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animate(doorAngle,0,90) works correctly.
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Interact clicks toggle values between "0" and "90", doors open/close as expected.
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Change animate value from "90" to "-90" and click to Interact; 'doorAngle' value changes to "-90" and doors open backwards as expected.
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Click again and ERROR! Instead of 'doorAngle' value changing from "-90" back to "0" as expected (closing the doors), a new Custom attribute is created with the name "-90", and on subsequent Interact clicks, its value toggles instead of 'doorAngle'.
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