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    PhotoSculpt

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    • pilouP Offline
      pilou
      last edited by

      A prog by a French guy 😉
      These are not on the site 😉

      @unknownuser said:

      Yes you can import objects PhotoSculpt in zbrush. It's even done: via the import obj file 3d textured.
      In fact for nothing to hide I even designed the app for you specifically to your attention (zbruh users) because there is that you almost that manipulate objects 5 million quads without wincing.
      It seemed like a tool PhotoSculpt would meet your expectations

      • Yes the 3D models are highly detailed.
      • Yes it is easy to use. I described the operation:
        First I place the left and right images in the interface and click the button 'sculpt'.
        The 3D object first appears on screen in lowpoly in 1 s. Then very quickly the density increases gradually as the program works. Everything is interactive in real time. You can zoom, rotate around the object, change of subdivision, etc. crop.
        In 40 seconds, the object is 0.5 million triangles.
        In 2 minutes he made 5 million
        in 4 minutes it is the maximum that my camera can provide around 24 million. What is entirely unreasonable for ZBrush, (the files are 1 gb etc..) So when I'm there I simplyfied and the quality is fantastic.

      @unknownuser said:

      Me, for comfort, I often interrupting the process of around one minute, the quality is already really good

      Option 360 is required and I also like you I am requesting. But after study proves that it is very difficult. Everyone breaks the teeth above. Those who tried told me, it's just horrible, totally unusable, unimaginable even to talk to you sad!

      So I chose to focus on the other option "Only 2 photos. With the final package of benefits:

      • It is much more precise
      • It is much faster
      • It is much more reliable, the reconstruction is automated by the algorithm without human intervention
      • There are already plenty of objects and scenery around us can be content with 2 photos
      • It's easier for the photographer, the time saved is considerable.
      • Ideal for making textures, UV map are rectangular always clean.

      20 °: no no not at all a minimum. In fact it works quite well between 10 and 30 °.
      Optimum: What is surprising is that the optimum varies with the subject. I recommend a slight angle when the subject is difficult or very complex like a tree depth.
      Hype-O

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi Hipe-0 and welcome (finally) 😄

        I would have a question about keyboard strokes you mention. You obviously know that non-English keyboards tend to vary from country to country. On my (Hungarian) keyboard layout for instance, I have to use the Alt+Ctrl (or AltGr on the right) plus some other letter keyboard combination in order to get the < and > symbols. Would this affect the use of the software? (Currently I am unable to use some of the features of SketchUp because of this).

        As for polycount in SU - it can depend on a lot of things. A whole archaeological site could obviously not be presented this way but there are workarounds like TIG's matrix proximity or Fredo's GhostComp plugins to display more complex geometry when it's near and simpler versions when they are in the distance.

        Photo-realistic rendering with bump and displacement maps are generally done in external apps (or apps that - though plugins - work in SU itself). These are not "interactive" however although LightUp for instance "bakes" such info into the SU model and the you can walk around or export to other applications - so there are endless possibilities.

        Gai...

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        • H Offline
          hipe-0
          last edited by

          I agree with you about keyboards Gaieus, I have a french one and it's a mess sometimes. Concerning the < and > I meant the buttons on the interface, not the equivalent key on your keyboard.

          I've just updated my web site with many more information about PhotoSculpt Textures plus about 70 images and free seamless textures.

          Go to:
          http://www.photosculpt.net and click menu/photosculpt textures/gallery

          Let's discuss?

          --
          Hippolyte from http://www.PhotoSculpt.net/

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          • jolranJ Offline
            jolran
            last edited by

            @unknownuser said:

            Well I suspect a workflow similar to Zbrush. With lower-mesh to higher-mesh normalmap extraction.
            And then using normalmap(or displ.) + textures on a basemesh with realtively low polygoncount.

            Otherwise its quite useless

            Im sorry. I must make it clear that I ment it would be hard to use for SU users with big polygoncountmeshes.
            SU is 32 bit as well.

            How are UVs made? Polypaint and then UNWRAP?

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            • GaieusG Offline
              Gaieus
              last edited by

              OK, thanks, Hippe-0! I will check out all those things, promise, before coming up with a silly question again!
              😄

              Gai...

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              • H Offline
                hipe-0
                last edited by

                To jolran, don't be sorry that was a good question! 👍

                UV:
                This is simple: it's a regular grid flat projected onto the model, based on the camera main axis.

                I like this as it basically gives best results: it always work, it makes no seams and all textures you create are directly fully usable onto the model.

                UVs are automatically created when exporting the model.
                So you don't really mess with them. If by any chance you need to change something, you can still do it within your own 3d app.
                You cannot for instance polypaint or unwrap within photosculpt.

                Hoping this made sense?

                --
                Hippolyte from http://www.PhotoSculpt.net/

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  I notice system requirements mentions DirectX 9. Here's my naive question:
                  What does this mean relative to SU's use of OpenGL, and some video cards? Does this create any limitations?

                  I take the slow, deliberate approach in my aimless wandering.

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                  • jolranJ Offline
                    jolran
                    last edited by

                    That make pefect sence. Its like "Cameramapping" in XSI.

                    Sounds great!

                    And for all people who doesent have PRO version(majority) import of obj might be problematic.
                    One can use Ultimate Unwrap3d or Okino. The mentioned first is cheaper and has UV editing, good companion to Photo sculpt
                    maybe 😛

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                    • H Offline
                      hipe-0
                      last edited by

                      @mitcorb said:

                      I notice system requirements mentions DirectX 9. Here's my naive question:
                      What does this mean relative to SU's use of OpenGL, and some video cards? Does this create any limitations?

                      I'm not entirely sure to understand your question Mitcorb, sorry?

                      PhotoSculpt uses the DirectX9 api from Microsoft.
                      Those Dx9 functions are part of dx10 and dx11 too and run with no problem if you have them installed.

                      One limitation is if you have dx8 only, whitch is rare, then it won't work.

                      I have no plan to make use of opengl today, do you need that?

                      I hope to have answered your question?

                      --
                      Hippolyte from http://www.PhotoSculpt.net/

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        Well, I did say it was a naive question.
                        I am not even sure if Directx and OpenGL have any compatibility issues or not, or whether some graphics cards are dependent on one or the other.
                        I just need to do some more research for my own understanding.
                        Thanks for your reply, hipe-0.

                        I take the slow, deliberate approach in my aimless wandering.

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                        • H Offline
                          hipe-0
                          last edited by

                          @mitcorb said:

                          Well, I did say it was a naive question.
                          I am not even sure if Directx and OpenGL have any compatibility issues or not, or whether some graphics cards are dependent on one or the other.
                          I just need to do some more research for my own understanding.
                          Thanks for your reply, hipe-0.

                          Don't worry, there are no "naive questions". Hoping to have helped you or reassured you. I tested the software on xp, win 7 , vista, 32, 64 bits it runs on all configurations.
                          I don't know about graphic cards that are opengl only. That may well exist on pc or maybe only with unix workstations. Anyone knows?

                          --
                          Hippolyte from http://www.PhotoSculpt.net/

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                          • pilouP Offline
                            pilou
                            last edited by

                            Video of the Interface 😉
                            [flash=560,340:1tr7z09q]http://www.youtube.com/v/nN_r77gOEY0&hl[/flash:1tr7z09q]

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              Video of the Interface 😉
                              [flash=560,340:18s4cmco]http://www.youtube.com/v/nN_r77gOEY0&hl[/flash:18s4cmco]

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • H Offline
                                hipe-0
                                last edited by

                                Bonjour à tous,

                                la démo du soft est maintenant en ligne sur http://www.photosculpt.net

                                A +

                                --
                                Hippolyte from http://www.PhotoSculpt.net/

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                                • X Offline
                                  xrok1
                                  last edited by

                                  you don't want english customers too? 😆

                                  it looks like a demo is availiable everybody. dig in.

                                  “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                  http://www.Twilightrender.com try it!

                                  1 Reply Last reply Reply Quote 0
                                  • H Offline
                                    hipe-0
                                    last edited by

                                    @xrok1 said:

                                    you don't want english customers too? 😆

                                    it looks like a demo is availiable everybody. dig in.

                                    Who was that who posted in French? Me? No way 😲 😄 👊 🤣

                                    --
                                    Hippolyte from http://www.PhotoSculpt.net/

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                                    • H Offline
                                      hipe-0
                                      last edited by

                                      Guys,

                                      my software is out now, the wait is over!

                                      The individual licence is EUR 99.00

                                      See http://www.photosculpt.net for more. Hoping to have you as customer soon?

                                      Best

                                      --
                                      Hippolyte from http://www.PhotoSculpt.net/

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Congrats, hipe-O
                                        (and sorry that I gave so little feedback during testing - I will conclude my findings personally but I have not been able to put together any really nice "gallery" or "competition" stuff unfortunately).

                                        Gai...

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                                        • H Offline
                                          hipe-0
                                          last edited by

                                          @gaieus said:

                                          Congrats, hipe-O
                                          (and sorry that I gave so little feedback during testing - I will conclude my findings personally but I have not been able to put together any really nice "gallery" or "competition" stuff unfortunately).

                                          Thanks ! Don't worry you still have the time and there will be other competitions too after this one. 😉

                                          --
                                          Hippolyte from http://www.PhotoSculpt.net/

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                                          • X Offline
                                            xrok1
                                            last edited by

                                            well i think that's a pretty reasonable decision on the price. i think i'll check it out now that the mystery is over. didn't want to try it before just to find out the price was unreasonable.

                                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                            http://www.Twilightrender.com try it!

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